10 lines
413 B
Plaintext
10 lines
413 B
Plaintext
SDLmm is a C++ glue for SDL, or the Simple DirectMedia
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Layer, which is a generic API that provides low level access
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to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
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and 2D framebuffer across multiple platforms.
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SDLmm aims to stay as close as possible to the C API while
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taking advantage of native C++ features like object
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orientation. It also aims at being platform independent
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as much as possible.
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