openbsd-ports/games/oolite/patches/patch-src_SDL_MyOpenGLView_m
2010-04-19 23:44:55 +00:00

31 lines
1.6 KiB
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$OpenBSD: patch-src_SDL_MyOpenGLView_m,v 1.1.1.1 2010/04/19 23:44:55 nicm Exp $
--- src/SDL/MyOpenGLView.m.orig Wed Mar 31 00:27:49 2010
+++ src/SDL/MyOpenGLView.m Wed Mar 31 00:28:33 2010
@@ -128,7 +128,7 @@ MA 02110-1301, USA.
// Generate the window caption, containing the version number and the date the executable was compiled.
static char windowCaption[128];
- NSString *versionString = [NSString stringWithFormat:@"Oolite v%@", [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleVersion"]];
+ NSString *versionString = [NSString stringWithFormat:@"Oolite v%@", [[[NSBundle bundleWithPath: BUNDLE_PATH] infoDictionary] objectForKey:@"CFBundleVersion"]];
strcpy (windowCaption, [versionString UTF8String]);
strcat (windowCaption, " - "__DATE__);
@@ -144,7 +144,7 @@ MA 02110-1301, USA.
#endif
- imagesDir = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Images"];
+ imagesDir = [[[NSBundle bundleWithPath: BUNDLE_PATH] resourcePath] stringByAppendingPathComponent:@"Images"];
icon = SDL_LoadBMP([[imagesDir stringByAppendingPathComponent:@"WMicon.bmp"] cString]);
if (icon != NULL)
@@ -487,7 +487,7 @@ MA 02110-1301, USA.
#if OOLITE_WINDOWS
NSString *imagesDir = @"Resources/Images";
#else
- NSString *imagesDir = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"Images"];
+ NSString *imagesDir = [[[NSBundle bundleWithPath: BUNDLE_PATH] resourcePath] stringByAppendingPathComponent:@"Images"];
#endif
image = SDL_LoadBMP([[imagesDir stringByAppendingPathComponent:@"splash.bmp"] cString]);