13cb3f4d17
- add small notice in DESCR stating display must be in 8-bit color mode - regen patches while here
154 lines
4.2 KiB
Plaintext
154 lines
4.2 KiB
Plaintext
$OpenBSD: patch-presents_c,v 1.2 2007/12/07 10:25:46 ajacoutot Exp $
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--- presents.c.orig Fri Nov 22 02:28:46 1996
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+++ presents.c Fri Dec 7 09:53:24 2007
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@@ -287,7 +287,7 @@ void DoPresentFlag(display, window)
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}
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#endif
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- SetPresentWait(PRESENT_TEXT1, frame + 800);
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+ SetPresentWait(PRESENT_TEXT1, frame + 200);
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}
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#if NeedFunctionPrototypes
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@@ -309,7 +309,7 @@ static void DoText1(display, window)
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RenderShape(display, window, justin, justinM,
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x, y, 285, 44, True);
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- SetPresentWait(PRESENT_TEXT2, frame + 300);
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+ SetPresentWait(PRESENT_TEXT2, frame + 100);
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}
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#if NeedFunctionPrototypes
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@@ -331,7 +331,7 @@ static void DoText2(display, window)
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RenderShape(display, window, kibell, kibellM,
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x, y, 260, 40, True);
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- SetPresentWait(PRESENT_TEXT3, frame + 500);
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+ SetPresentWait(PRESENT_TEXT3, frame + 200);
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}
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#if NeedFunctionPrototypes
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@@ -355,7 +355,7 @@ static void DoText3(display, window)
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RenderShape(display, window, presents, presentsM,
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x, y, 410, 44, True);
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- SetPresentWait(PRESENT_TEXT_CLEAR, frame + 750);
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+ SetPresentWait(PRESENT_TEXT_CLEAR, frame + 250);
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}
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#if NeedFunctionPrototypes
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@@ -375,7 +375,7 @@ static void DoTextClear(display, window)
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FadeAwayArea(display, window, x, y, 410, 44);
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- SetPresentWait(PRESENT_LETTERS, frame + 10);
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+ SetPresentWait(PRESENT_LETTERS, frame + 5);
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}
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/* The distances for the gap inbetwen blocks */
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@@ -404,7 +404,7 @@ static void DoLetters(display, window)
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DrawLetter(display, window, i, x, y);
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x += 10 + dists[i];
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- SetPresentWait(PRESENT_LETTERS, frame + 300);
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+ SetPresentWait(PRESENT_LETTERS, frame + 100);
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}
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else
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{
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@@ -416,7 +416,7 @@ static void DoLetters(display, window)
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x += dists[3];
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DrawLetter(display, window, 3, x, y);
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- SetPresentWait(PRESENT_SHINE, frame + 200);
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+ SetPresentWait(PRESENT_SHINE, frame + 100);
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}
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i++;
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@@ -463,7 +463,7 @@ static void DoSparkle(display, window)
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if (in == 11)
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{
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XCopyArea(display, store, window, gc, 0, 0, 20, 20, x, y);
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- SetPresentWait(PRESENT_SPECIAL_TEXT1, frame + 500);
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+ SetPresentWait(PRESENT_SPECIAL_TEXT1, frame + 100);
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}
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}
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}
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@@ -499,7 +499,7 @@ static void DoSpecialText1(display, window)
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len = strlen(wisdom);
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x = ((PLAY_WIDTH + MAIN_WIDTH) / 2) -
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(XTextWidth(dataFont, wisdom, len) / 2);
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- nextFrame = frame + 10;
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+ nextFrame = frame + 5;
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first = False;
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}
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@@ -508,11 +508,11 @@ static void DoSpecialText1(display, window)
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if (noSound == False) playSoundFile("key", 60);
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DrawText(display, window, x, y, dataFont, red, wisdom, i);
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- nextFrame = frame + 30;
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+ nextFrame = frame + 15;
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i++;
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if (i > len)
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- SetPresentWait(PRESENT_SPECIAL_TEXT2, frame + 700);
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+ SetPresentWait(PRESENT_SPECIAL_TEXT2, frame + 150);
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}
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}
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@@ -542,7 +542,7 @@ static void DoSpecialText2(display, window)
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len = strlen(wisdom2);
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x = ((PLAY_WIDTH + MAIN_WIDTH) / 2) -
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(XTextWidth(dataFont, wisdom2, len) / 2);
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- nextFrame = frame + 10;
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+ nextFrame = frame + 5;
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first = False;
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}
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@@ -551,11 +551,11 @@ static void DoSpecialText2(display, window)
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if (noSound == False) playSoundFile("key", 60);
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DrawText(display, window, x, y, dataFont, red, wisdom2, i);
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- nextFrame = frame + 30;
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+ nextFrame = frame + 15;
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i++;
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if (i > len)
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- SetPresentWait(PRESENT_SPECIAL_TEXT3, frame + 700);
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+ SetPresentWait(PRESENT_SPECIAL_TEXT3, frame + 150);
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}
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}
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@@ -584,7 +584,7 @@ static void DoSpecialText3(display, window)
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len = strlen(wisdom3);
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x = ((PLAY_WIDTH + MAIN_WIDTH) / 2) -
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(XTextWidth(dataFont, wisdom3, len) / 2);
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- nextFrame = frame + 10;
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+ nextFrame = frame + 5;
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first = False;
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}
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@@ -593,11 +593,11 @@ static void DoSpecialText3(display, window)
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if (noSound == False) playSoundFile("key", 60);
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DrawText(display, window, x, y, dataFont, red, wisdom3, i);
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- nextFrame = frame + 30;
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+ nextFrame = frame + 15;
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i++;
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if (i > len)
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- SetPresentWait(PRESENT_CLEAR, frame + 800);
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+ SetPresentWait(PRESENT_CLEAR, frame + 200);
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}
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}
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@@ -642,7 +642,7 @@ static void DoClear(display, window)
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yb -= 10;
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if (yt > ((PLAY_HEIGHT + MAIN_HEIGHT) / 2))
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- SetPresentWait(PRESENT_FINISH, frame + 20);
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+ SetPresentWait(PRESENT_FINISH, frame + 10);
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nextFrame = frame + 20;
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}
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