44 lines
2.2 KiB
Plaintext
44 lines
2.2 KiB
Plaintext
FILES= Allocator.h ArcEngine.h Attribute.h Attributed.h Big5CodingSystem.h
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FILES+= Boolean.h CharMap.cxx CharMap.h CharsetDecl.h CharsetInfo.h
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FILES+= CharsetRegistry.h CmdLineApp.h CodingSystem.h CodingSystemKit.h
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FILES+= ConsoleOutput.h ContentState.h ContentToken.h CopyOwner.cxx
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FILES+= CopyOwner.h DescriptorManager.h Dtd.h EUCJPCodingSystem.h
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FILES+= ElementType.h Entity.h EntityApp.h EntityCatalog.h EntityDecl.h
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FILES+= EntityManager.h ErrnoMessageArg.h ErrorCountEventHandler.h Event.h
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FILES+= EventsWanted.h ExtendEntityManager.h ExternalId.h
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FILES+= Fixed2CodingSystem.h GenericEventHandler.h Hash.h HashTable.cxx
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FILES+= HashTable.h HashTableItemBase.cxx HashTableItemBase.h IList.h
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FILES+= IListBase.h IListIter.h IListIterBase.h IQueue.cxx IQueue.h ISet.cxx
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FILES+= ISet.h ISetIter.h IdentityCodingSystem.h InputSource.h
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FILES+= InternalInputSource.h Link.h LinkProcess.h List.cxx List.h ListIter.h
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FILES+= LiteralStorage.h Location.h Lpd.h Markup.h Message.h
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FILES+= MessageArg.h MessageBuilder.h MessageEventHandler.h
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FILES+= MessageFormatter.h MessageReporter.h MessageTable.h Mode.h NCVector.h
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FILES+= NCVector.sed Named.h NamedResource.h NamedResourceTable.h
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FILES+= NamedTable.h Notation.h NotationStorage.h OpenElement.h Options.cxx
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FILES+= Options.h
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FILES+= OutputByteStream.h OutputCharStream.h Owner.cxx Owner.h
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FILES+= OwnerTable.cxx OwnerTable.h ParserApp.h ParserOptions.h
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FILES+= PointerTable.cxx PointerTable.h PosixStorage.h Ptr.cxx Ptr.h
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FILES+= RangeMap.cxx RangeMap.h Resource.h RewindStorageObject.h
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FILES+= SJISCodingSystem.h SOEntityCatalog.h Sd.h SdText.h
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FILES+= SearchResultMessageArg.h SgmlParser.h ShortReferenceMap.h
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FILES+= StdioStorage.h StorageManager.h StringC.h StringOf.cxx StringOf.h
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FILES+= StringResource.h SubstTable.cxx SubstTable.h Syntax.h Text.h
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FILES+= TranslateCodingSystem.h TypeId.h URLStorage.h UTF8CodingSystem.h
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FILES+= UnicodeCodingSystem.h UnivCharsetDesc.h Vector.cxx Vector.h
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FILES+= Win32CodingSystem.h WinApp.h WinInetStorage.h XcharMap.cxx
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FILES+= XcharMap.h config.h
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FILES+= constant.h macros.h rtti.h sptchar.h types.h xnew.h
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NOOBJ= noobj
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all clean cleandir depend lint tags:
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afterinstall:
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mkdir -p ${DESTDIR}${INCDIR}
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${INSTALL} -c -o ${BINOWN} -g ${BINGRP} -m 444 ${FILES} \
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${DESTDIR}${INCDIR}
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.include <bsd.prog.mk>
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