OK abieber@ Port changes: - bump version - install new ref_gl1 / ref_gl3 shared libraries into /usr/local/lib/yquake2 - patch the Makefile to not pass -Wl,--no-undefined to the linker, change already merged upstream: https://github.com/yquake2/yquake2/pull/213 - patch backends/generic/vid.c to dlopen libraries from /usr/local/lib/yquake2 instead of relying on Sys_GetBinaryDir() that thinks the OS can tell it the executable path Regarding the .so changes, please see the following 2 github links - https://github.com/yquake2/yquake2/pull/213 - https://github.com/yquake2/yquake2/issues/214 especially the second one. In short, it's possible that upstream will add a way to define /usr/local/lib/yquake2 as a compile time option which would make this patch obsolete. Note that I did not move the game.so file on purpose, as upstream mentioned in 213 that mods expect it to be in that specific spot. If you want to test the new renderer just execute the game with: $ quake2 +vid_renderer gl3 after first run it will be added to your config, or you can add it yourself by adding: set vid_renderer "gl3" to: /home/mulander/.yq2/baseq2/config.cfg Upstream changelog: Quake II 7.00 to 7.01: - Fix build of GL3 for platforms without SSE. - Fix Jennel Jaquays name in credits and quit screen. - Make Quake II high DPI aware on Window Vista and above. - Fix some problems with loading dependend librarys on Windows. Quake II 6.00 to 7.00: - Remove the broken multitexturing render path from the OpenGL 1.4 renderer. It was switched off by default in 6.00. - Reimplement the support for shared renderer libraries. Please note the this is an incompatible implementation with an custom API. The original renderer libraries will not work! - Implement an OpenGL 3.2 renderer. This renderer has the same look and feel as the old OpenGL 1.4 renderer but makes heavy use of modern OpenGL and GPU features. An OpenGL 3.2 capable GPU (Intel starting with Ivy Bridge on Windows or Sandy Bridge on Linux, Nvidia staring with G80 and AMD starting with R600 / HD2000) is required. - Fix OpenAL compatibility with modern openal-soft versions. - Several fixes and optimizations to OpenAL, implement support for doppler effects. (by xorw)
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111 B
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SHA256 (quake2-7.01.tar.xz) = ly93hnCTs8Fi37KMqTBYXLcdG3sYPWdthlnS/JcTfvc=
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SIZE (quake2-7.01.tar.xz) = 1778212
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