openbsd-ports/games/xbattle/patches/patch-shape_triangle_c

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$OpenBSD: patch-shape_triangle_c,v 1.1 2017/05/12 21:25:00 espie Exp $
Index: shape_triangle.c
--- shape_triangle.c.orig
+++ shape_triangle.c
@@ -21,6 +21,7 @@
method. If <point_up>, triangle should ... point up.
******************************************************************************/
+void
triangle_set_dimensions (shape, cell_size, side, point_up)
shape_type *shape;
int cell_size,
@@ -148,6 +149,7 @@ triangle_set_dimensions (shape, cell_size, side, point
<shape2>, taking into account any row- and column-based shifts.
******************************************************************************/
+void
triangle_set_center (cell, shape1, shape2, side)
cell_type *cell;
shape_type *shape1, *shape2;
@@ -177,6 +179,7 @@ triangle_set_center (cell, shape1, shape2, side)
points up, else it points down.
******************************************************************************/
+void
triangle_set_horizons (shape, point_up)
shape_type *shape;
int point_up;
@@ -246,6 +249,7 @@ triangle_set_horizons (shape, point_up)
Set the intercell pointers for the given tiling.
******************************************************************************/
+void
triangle_set_connections ()
{
int i, j;
@@ -363,6 +367,7 @@ triangle_set_connections ()
|___\/___|
******************************************************************************/
+void
triangle_set_selects (shape, select, side)
shape_type *shape;
select_type *select;