if a port needs 2.x then set MODPY_VERSION=${MODPY_DEFAULT_VERSION_2}. This commit doesn't change any versions currently used; it may be that some ports have MODPY_DEFAULT_VERSION_2 but don't require it, those should be cleaned up in the course of updating ports where possible. Python module ports providing py3-* packages should still use FLAVOR=python3 so that we don't have a mixture of dependencies some using ${MODPY_FLAVOR} and others not.
41 lines
991 B
Makefile
41 lines
991 B
Makefile
# $OpenBSD: Makefile,v 1.13 2021/02/23 19:39:23 sthen Exp $
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COMMENT = solitaire card games collection
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MODPY_EGG_VERSION = 2.6.4
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DISTNAME = PySolFC-${MODPY_EGG_VERSION}
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PKGNAME = pysol-${MODPY_EGG_VERSION}
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CATEGORIES = games
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REVISION = 2
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HOMEPAGE = http://pysolfc.sourceforge.net/
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# GPLv3+
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PERMIT_PACKAGE = Yes
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MASTER_SITES = ${MASTER_SITE_SOURCEFORGE:=pysolfc/}
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EXTRACT_SUFX = .tar.xz
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DISTFILES = ${DISTNAME}${EXTRACT_SUFX} \
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PySolFC-Cardsets-2.0.tar.bz2
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MODULES = lang/python \
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x11/gnome
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MODGNOME_TOOLS = desktop-file-utils gtk-update-icon-cache
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RUN_DEPENDS = ${MODPY_TKINTER_DEPENDS} \
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devel/py-six${MODPY_FLAVOR} \
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devel/pygame${MODPY_FLAVOR} \
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graphics/py-Pillow${MODPY_FLAVOR}
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# needs pycotap (not ported), p5-Moo, py-gtk - and gmake
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NO_TEST = Yes
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#USE_GMAKE = Yes
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#pre-test:
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# ln -sf ${MODPY_BIN} ${WRKDIR}/bin/python
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post-install:
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mv ${PREFIX}/bin/pysol{.py,}
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mv ${WRKDIR}/PySolFC-Cardsets-2.0/* ${PREFIX}/share/PySolFC/
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.include <bsd.port.mk>
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