aa4e53b6ed
ok ratchov
56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/*
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* Copyright (c) 2009 Jacob Meuser <jakemsr@sdf.lonestar.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef _AKODE_SNDIO_SINK_H
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#define _AKODE_SNDIO_SINK_H
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#include "sink.h"
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#include "akode_export.h"
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namespace aKode {
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class AudioConfiguration;
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class AudioFrame;
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class SndioSink : public Sink {
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public:
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SndioSink();
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~SndioSink();
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bool open();
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void close();
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int setAudioConfiguration(const AudioConfiguration *config);
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const AudioConfiguration* audioConfiguration() const;
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bool writeFrame(AudioFrame *frame);
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struct private_data;
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private:
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template<class T> void _writeFrame(AudioFrame *frame);
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private_data *d;
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};
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class SndioSinkPlugin : public SinkPlugin {
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public:
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virtual SndioSink* openSink() {
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return new SndioSink();
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}
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};
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extern "C" AKODE_EXPORT SndioSinkPlugin sndio_sink;
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} // namespace
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#endif
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