openbsd-ports/games/wesnoth/patches/patch-src_network_hpp
kirby 72c46a20eb Update wesnoth to the latest release 1.10.1.
General difference (for ports infrastructure):
 - switch to cmake build system
 - drop external lua and use internal patched version
 - set SEPARATE_BUILD=flavored to avoid extracting a lot of data for every arch
 - removed superfluous dependency to devel/sdl
 - drop tinygui FLAVOR

Full changelog is here:
http://svn.gna.org/viewcvs/*checkout*/wesnoth/tags/1.10.0/changelog

OKs from jasper@ (maintainer), aja@, pascal@, cmake-wise OK from dcoppa@
Positive feedback from Antti Harri and Bryan Linton via ports@
2012-04-07 08:32:32 +00:00

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$OpenBSD: patch-src_network_hpp,v 1.2 2012/04/07 08:32:32 kirby Exp $
Make sure netinet/in.h is included before SDL_net.h to
avoid redefining INADDR_ANY/NONE/BROADCAST in SDL header
--- src/network.hpp.orig Sat Jan 7 06:35:17 2012
+++ src/network.hpp Mon Feb 13 17:38:58 2012
@@ -23,6 +23,10 @@
class config;
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+
#include "exceptions.hpp"
#include "SDL_net.h"