openbsd-ports/games/quake2/pkg/PLIST
jakemsr 147b8f032b - fix oss audio output by making sure block_size is a power
of two.
- drop the snd_solaris module, it's brojen and seemingly unmaintained
  by upstream.  if the default oss output doesn't work, sdl should
  work ok.
- regenerated PLIST brings in @bin marker

ok, reminder jdixon@, claudio@ (MAINTAINER)
2008-06-28 02:50:59 +00:00

25 lines
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@comment $OpenBSD: PLIST,v 1.4 2008/06/28 02:50:59 jakemsr Exp $
@bin bin/quake2
lib/quake2/
lib/quake2/baseq2/
lib/quake2/baseq2/game.la
lib/quake2/baseq2/game.so
lib/quake2/ctf/
lib/quake2/ctf/game.la
lib/quake2/ctf/game.so
lib/quake2/ref_glx.la
lib/quake2/ref_glx.so
lib/quake2/ref_sdlgl.la
lib/quake2/ref_sdlgl.so
lib/quake2/ref_softsdl.la
lib/quake2/ref_softsdl.so
lib/quake2/ref_softx.la
lib/quake2/ref_softx.so
lib/quake2/snd_oss.la
lib/quake2/snd_oss.so
lib/quake2/snd_sdl.la
lib/quake2/snd_sdl.so
share/quake2/
share/quake2/baseq2/
share/quake2/baseq2/config.cfg