147b8f032b
of two. - drop the snd_solaris module, it's brojen and seemingly unmaintained by upstream. if the default oss output doesn't work, sdl should work ok. - regenerated PLIST brings in @bin marker ok, reminder jdixon@, claudio@ (MAINTAINER)
40 lines
854 B
Makefile
40 lines
854 B
Makefile
# $OpenBSD: Makefile,v 1.12 2008/06/28 02:50:59 jakemsr Exp $
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ONLY_FOR_ARCHS= amd64 i386
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SHARED_ONLY= Yes
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COMMENT= first person shooter
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DISTNAME= quake2-0.3
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PKGNAME= ${DISTNAME}p7
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CATEGORIES= games
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HOMEPAGE= http://www.quakeforge.net/
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MAINTAINER= Claudio Jeker <claudio@openbsd.org>
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# GPL
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PERMIT_PACKAGE_CDROM= Yes
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PERMIT_PACKAGE_FTP= Yes
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PERMIT_DISTFILES_CDROM= Yes
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PERMIT_DISTFILES_FTP= Yes
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WANTLIB= ICE GL SM X11 Xext Xau Xdmcp Xrandr Xrender Xxf86dga \
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Xxf86vm c m ossaudio pthread usbhid
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MASTER_SITES= http://humppa.nl/distfiles/
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MODULES= converters/libiconv
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LIB_DEPENDS= SDL::devel/sdl
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SEPARATE_BUILD= concurrent
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USE_X11= Yes
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USE_LIBTOOL= Yes
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LIBTOOL_FLAGS= --tag=disable-static
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CONFIGURE_STYLE= gnu
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CONFIGURE_ARGS+= --with-opengl=${X11BASE}
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NO_REGRESS= Yes
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CFLAGS+= -pthread -g
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.include <bsd.port.mk>
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