5d85b50176
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. from Pascal Stumpf with feedback from kili@ ok phessler@
12 lines
391 B
Plaintext
12 lines
391 B
Plaintext
$OpenBSD: patch-source_Irrlicht_COSOperator_cpp,v 1.1.1.1 2011/05/04 09:41:50 jasper Exp $
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--- source/Irrlicht/COSOperator.cpp.orig Sun Dec 26 20:30:20 2010
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+++ source/Irrlicht/COSOperator.cpp Sun Dec 26 20:30:20 2010
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@@ -12,6 +12,7 @@
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#include <string.h>
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#include <unistd.h>
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#ifndef _IRR_SOLARIS_PLATFORM_
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+#include <sys/param.h>
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#include <sys/types.h>
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#include <sys/sysctl.h>
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#endif
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