4b89159f01
- Working sound via SDL - Binaries renamed in upstream (see pkg_info -L) - Data directory handled better (see DESCR) - Common -libs package for -main and -server - GGI renderer got removed, renderers now available: glx, sdl, sdl32 (32b bit depth) and sgl (SDL OpenGL) and x11 - All binaries can be compiled at once now - All patches in upstream from antti harri (MAINTAINER)
21 lines
939 B
Plaintext
21 lines
939 B
Plaintext
@comment $OpenBSD: PFRAG.shared-libs,v 1.1 2011/07/11 16:33:06 jasper Exp $
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@lib lib/libQFcd.so.${LIBQFcd_VERSION}
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@lib lib/libQFconsole.so.${LIBQFconsole_VERSION}
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@lib lib/libQFgamecode.so.${LIBQFgamecode_VERSION}
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@lib lib/libQFgib.so.${LIBQFgib_VERSION}
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@lib lib/libQFimage.so.${LIBQFimage_VERSION}
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@lib lib/libQFjs.so.${LIBQFjs_VERSION}
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@lib lib/libQFmodels.so.${LIBQFmodels_VERSION}
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@lib lib/libQFmodels_gl.so.${LIBQFmodels_gl_VERSION}
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@lib lib/libQFmodels_sw.so.${LIBQFmodels_sw_VERSION}
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@lib lib/libQFrenderer_gl.so.${LIBQFrenderer_gl_VERSION}
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@lib lib/libQFrenderer_sw32.so.${LIBQFrenderer_sw32_VERSION}
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@lib lib/libQFruamoko.so.${LIBQFruamoko_VERSION}
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@lib lib/libQFsound.so.${LIBQFsound_VERSION}
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@lib lib/libQFutil.so.${LIBQFutil_VERSION}
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lib/quakeforge/plugins/cd_file.so
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lib/quakeforge/plugins/cd_sdl.so
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lib/quakeforge/plugins/console_client.so
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lib/quakeforge/plugins/console_server.so
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lib/quakeforge/plugins/snd_output_disk.so
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