Armagetron is a multiplayer game in 3d that attempts to emulate and expand on the lightcycle sequence from the movie Tron. It's an old school arcade game slung into the 21st century. Highlights include a customizable playing arena, HUD, unique graphics, and AI bots. For the more advanced player there are new game modes and a wide variety of physics settings to tweak as well. ok jeremy@ kirby@
Documentation for the ports tree: ports(7), packages(7), mirroring-ports(7), library-specs(7), bsd.port.mk(5), bsd.port.arch.mk(5), port-modules(5). dpb(1) (manpage under ${PORTSDIR}/man) for bulk builds. See also the OpenBSD Porter's Handbook http://www.openbsd.org/faq/ports/ $OpenBSD: README,v 1.20 2011/11/15 18:33:16 espie Exp $
Description
Public git conversion mirror of OpenBSD's official cvs ports repository. Pull requests not accepted - send diffs to the ports@ mailing list.
Languages
Makefile
61%
PHP
18.9%
Perl
6.5%
C
4.6%
HTML
2.3%
Other
6.4%