ec1c62a310
- added easy and hard difficulty settings - added options for sound - added option for auto pause (which makes the game stop when the window loses focus -- note that it always pauses when minimized regardless of this setting). - added fullscreen option - fixed busy waits in dialog.c - code cleanup
21 lines
872 B
Plaintext
21 lines
872 B
Plaintext
$OpenBSD: patch-Makefile,v 1.3 2001/08/15 17:18:14 pvalchev Exp $
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--- Makefile.orig Sun Jul 29 19:32:36 2001
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+++ Makefile Wed Aug 15 11:05:36 2001
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@@ -24,14 +24,14 @@ ifndef OPTIMIZE
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OPTIMIZE=-O3
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endif
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-CFLAGS=-Wall $(OPTIMIZE) $(SDL_CFLAGS) -DDATAPREFIX=\"$(datadir)/icebreaker\" -DHISCOREPREFIX=\"$(highscoredir)\"
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+CFLAGS+=-Wall $(SDL_CFLAGS) -DDATAPREFIX=\"$(datadir)/icebreaker\" -DHISCOREPREFIX=\"$(highscoredir)\"
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SRC=icebreaker.c cursor.c grid.c laundry.c line.c penguin.c sound.c \
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level.c intro.c text.c status.c transition.c hiscore.c dialog.c \
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options.c fullscreen.c
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SDL_MIXER=-lSDL_mixer
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-SDL_LIB=$(SDL_LDFLAGS) $(SDL_MIXER)
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+SDL_LIB=$(SDL_LDFLAGS) $(SDL_MIXER) -lsmpeg
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SDL_CFLAGS := $(shell $(SDLCONFIG) --cflags)
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SDL_LDFLAGS := $(shell $(SDLCONFIG) --libs)
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VERSION := $(shell awk '/^\#define VERSION/ { print $$3 }' icebreaker.h)
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