stsp ce8207657b split zelda3-data ROM file fetching into a separate zelda3-rom port
based on an intial patch by espie@
ok sthen@
2022-11-22 12:40:58 +00:00

35 lines
825 B
Makefile

COMMENT = zelda3 ROM image
DISTNAME = zelda3-rom-0.0
DISTFILES = zelda3.sfc
CATEGORIES = games
HOMEPAGE = https://www.nintendo.com
FETCH_MANUALLY += "zelda3.sfc has sha256 checksum"
FETCH_MANUALLY += "66871d66be19ad2c34c927d6b14cd8eb6fc3181965b6e517cb361f7316009cfb"
FETCH_MANUALLY += "and must be placed into ${DISTDIR}."
FETCH_MANUALLY += "It can be extracted from a retail SNES cartridge using"
FETCH_MANUALLY += "tools such as https://github.com/sanni/cartreader"
PERMIT_PACKAGE = proprietary ROM image
PERMIT_DISTFILES = ${PERMIT_PACKAGE}
EXTRACT_ONLY =
WRKDIST = ${WRKDIR}
NO_BUILD = Yes
NO_TEST = Yes
post-extract:
ln -sf ${DISTDIR}/zelda3.sfc ${WRKDIR}
do-install:
${INSTALL_DATA_DIR} ${PREFIX}/share/zelda3
${INSTALL_DATA} ${WRKDIR}/zelda3.sfc ${PREFIX}/share/zelda3/zelda3.sfc
.include <bsd.port.mk>