da6b23d0d5
Fixes a build breakage I had due to glslangValidator being present during configure time but not when it was actually used. ok jsg
59 lines
1.5 KiB
Makefile
59 lines
1.5 KiB
Makefile
# $OpenBSD: Makefile,v 1.16 2021/03/30 07:27:34 tb Exp $
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COMMENT = automated OpenGL and OpenCL testsuite
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ONLY_FOR_ARCHS = amd64 i386
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DISTNAME = piglit-20210128
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GH_ACCOUNT = mesa3d
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GH_PROJECT = piglit
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GH_COMMIT = 83173d9536c9f5e1571efe5933d210466ec255b8
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REVISION = 0
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CATEGORIES = graphics
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# 3Dlabs: redistribution and use permitted, no comment on selling
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# Intel CUSTOM LICENSE - no limitation to use, distribute, or sell
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# MIT GPLv2+ GPLv3 LGPL20
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PERMIT_PACKAGE = Yes
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WANTLIB += ${COMPILER_LIBCXX} EGL GL X11 Xrender c drm drm_intel gbm
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WANTLIB += m xcb xcb-dri2 z
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WANTLIB += png waffle-1
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COMPILER = base-clang ports-gcc base-gcc
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MODULES = devel/cmake \
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lang/python
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MODPY_ADJ_FILES = tests/glslparsertest/glsl2/gen_builtin_test.py \
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tests/oglconform.py \
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tests/vulkan.py \
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framework/replay/backends/renderdoc/renderdoc_dump_images.py \
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tests/glslparsertest/glsl2/gen_builtin_test.py \
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replayer/replayer.py \
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piglit
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RUN_DEPENDS = devel/py-six${MODPY_FLAVOR} \
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math/py-numpy${MODPY_FLAVOR} \
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www/py-mako${MODPY_FLAVOR}
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BUILD_DEPENDS = ${RUN_DEPENDS} \
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graphics/glslang \
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graphics/vulkan-headers
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LIB_DEPENDS = graphics/waffle \
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graphics/png \
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graphics/vulkan-loader
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CONFIGURE_ARGS = -DPIGLIT_BUILD_CL_TESTS:BOOL=OFF \
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-DHAVE_LIBCACA:BOOL=FALSE
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CONFIGURE_ENV = CPPFLAGS="-I${X11BASE}/include" \
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LDFLAGS="-L${X11BASE}/lib"
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NO_TEST = Yes
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post-install:
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${MODPY_BIN} ${MODPY_LIBDIR}/compileall.py ${PREFIX}/lib/piglit
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.include <bsd.port.mk>
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