2022-03-11 19:04:03 +00:00

71 lines
1.9 KiB
Makefile

# Requires OpenGL>=3.2, could run on powerpc64 once there is drm support
ONLY_FOR_ARCHS = aarch64 amd64 i386
COMMENT = open source game engine based on FreeSpace 2
V = 21.4.1
DISTNAME = fs2open-${V}
GH_ACCOUNT = scp-fs2open
GH_PROJECT = fs2open.github.com
GH_TAGNAME = release_${V:S/./_/g}
CATEGORIES = games
MAINTAINER = Thomas Frohwein <thfr@openbsd.org>
# Volition custom license (non-commercial, not really a license)
PERMIT_PACKAGE = no license at all
PERMIT_DISTFILES = no license at all
# if running with vulkan backend, dlopen's vulkan in vulkan.hpp
WANTLIB += ${COMPILER_LIBCXX} SDL2 avcodec avformat avutil c freetype
WANTLIB += jansson jpeg ${MODLUA_WANTLIB} m openal png swresample swscale
WANTLIB += vulkan z
RPAVLIK_CMAKE_MOD = 7cef9577d6fc35057ea57f46b4986a8a28aeff50
LIBROCKET = ecd648a43aff8a9f3daf064d75ca5725237d5b38
MASTER_SITES0 = https://github.com/asarium/cmake-modules/archive/
MASTER_SITES1 = https://github.com/asarium/libRocket/archive/
DISTFILES = ${DISTNAME}${EXTRACT_SUFX} \
${RPAVLIK_CMAKE_MOD}.tar.gz:0 \
${LIBROCKET}.tar.gz:1
DIST_SUBDIR = fs2open-${V}
# c++11
COMPILER = base-clang ports-gcc
MODULES = devel/cmake \
lang/lua
LIB_DEPENDS = audio/openal \
devel/sdl2 \
graphics/ffmpeg \
graphics/png \
graphics/vulkan-loader \
devel/jansson
CONFIGURE_ARGS = -DCMAKE_INSTALL_PREFIX=${LOCALBASE}/share/fs2open \
-DCMAKE_DISABLE_FIND_PACKAGE_Doxygen=On
# currently not building; would be ${WRKBUILD}/bin/unittests
NO_TEST = Yes
# remove bundled SDL
post-extract:
rm -rf ${WRKSRC}/lib/libsdl
rmdir ${WRKSRC}/cmake/external/rpavlik-cmake-modules
ln -s ${WRKDIR}/cmake-modules-${RPAVLIK_CMAKE_MOD} \
${WRKSRC}/cmake/external/rpavlik-cmake-modules
rmdir ${WRKSRC}/lib/libRocket
ln -s ${WRKDIR}/libRocket-${LIBROCKET} \
${WRKSRC}/lib/libRocket
do-gen:
${SUBST_CMD} ${WRKSRC}/CMakeLists.txt
post-install:
${SUBST_CMD} -c -m 755 ${FILESDIR}/fs2open ${PREFIX}/bin/fs2open
.include <bsd.port.mk>