awolk cd4a2943eb Update games/yquake2 5.34 => 6.00
OK abieber@

Upstream changelog:

Quake II 5.34 to 6.00:
- Make the client asynchronous. The old behaviour can be forced by
  setting cl_async to 0. Please note that asynchronicity can lead to
  problems if the old SDL 1.2 backend is used and vsync is enabled.
- Implement gl_overbrightbits in the non multitexturing case.  A value
  of 1 just fixes lighting on water surfaces, higher values increase
  the brightness of everything.
- General renderer overhaul for better compatibility with modern GPUs.
  OpenGL 1.4 is now required, older versions are no longer supported.
  Multitexturing was deprecated and will be removed in a future release.
- Fix some longstanding AI problems.
- Several general gameplay fixes.
2016-12-05 21:03:33 +00:00

3 lines
111 B
Plaintext

SHA256 (quake2-6.00.tar.xz) = N7a7eiHUOxf2bvkIsXKjuRi5Z/r7pZwT7ssUfXXEXUw=
SIZE (quake2-6.00.tar.xz) = 1705640