openbsd-ports/graphics/xanim/patches/patch-b
espie edb3c32afe - Upgrade to xanim 2.80.0.
- cleaned up audio support, with less AUDIO_SETINFO, no more waiting
  forever on wss.
1999-03-19 01:20:47 +00:00

478 lines
14 KiB
Plaintext

--- xa_audio.c.orig Tue Mar 16 00:58:48 1999
+++ xa_audio.c Fri Mar 19 01:15:03 1999
@@ -114,6 +114,7 @@
* 21Feb99 - Added routine *_Audio_Prep to hide initialization delays
* when starting audio.
* 02Mar99 - Linux: Change XA_LINUX_NEWER_SND TO OLDER_SND to avoid confusion.
+ * 18Mar99 - OpenBSD: newer configuration, solves a few problems.
*
****************************************************************************/
@@ -4936,6 +4937,402 @@
/******************* END OF NetBSD SPECIFIC ROUTINES ************************/
/****************************************************************************/
+/****************************************************************************/
+/**************** OpenBSD SPECIFIC ROUTINES *********************************/
+/****************************************************************************/
+
+/*
+ * Based on the NetBSD port initially,
+ * contributed by Marc Espie <espie@cvs.openbsd.org>
+ * This code may actually work on NetBSD, but this is not my place to
+ * change this.
+ *
+ * This code tries not to abuse AUDIO_SETINFO, as this can be an expensive
+ * ioctl on some arches. Also, it is able to deal with weirder audio
+ * devices, such as those found on amiga or sparcs.
+ */
+
+#ifdef XA_OpenBSD_AUDIO
+
+void OpenBSD_Audio_Init();
+void OpenBSD_Audio_Kill();
+void OpenBSD_Audio_Off();
+void OpenBSD_Audio_Prep();
+void OpenBSD_Audio_On();
+void OpenBSD_Adjust_Volume();
+xaULONG OpenBSD_Closest_Freq();
+void OpenBSD_Set_Output_Port();
+void OpenBSD_Speaker_Toggle();
+void OpenBSD_Headphone_Toggle();
+
+#define OpenBSD_MAX_VOL AUDIO_MAX_GAIN
+#define OpenBSD_MIN_VOL AUDIO_MIN_GAIN
+
+static int devAudio;
+
+/********** XA_Audio_Setup **********************
+ *
+ * Also defines OpenBSD Specific variables.
+ *
+ *****/
+void XA_Audio_Setup()
+{
+ XA_Audio_Init = OpenBSD_Audio_Init;
+ XA_Audio_Kill = OpenBSD_Audio_Kill;
+ XA_Audio_Off = OpenBSD_Audio_Off;
+ XA_Audio_Prep = OpenBSD_Audio_Prep;
+ XA_Audio_On = OpenBSD_Audio_On;
+ XA_Closest_Freq = OpenBSD_Closest_Freq;
+ XA_Set_Output_Port = OpenBSD_Set_Output_Port;
+ XA_Speaker_Tog = OpenBSD_Speaker_Toggle;
+ XA_Headphone_Tog = OpenBSD_Headphone_Toggle;
+ XA_LineOut_Tog = OpenBSD_Headphone_Toggle;
+ XA_Adjust_Volume = OpenBSD_Adjust_Volume;
+
+ xa_snd_cur = 0;
+ xa_audio_present = XA_AUDIO_UNK;
+ xa_audio_status = XA_AUDIO_STOPPED;
+ xa_audio_ring_size = 8;
+}
+
+/********** OpenBSD_Audio_Init **********************
+ * Open /dev/audio and OpenBSD.
+ *
+ *****/
+void OpenBSD_Audio_Init()
+{ int ret;
+ int type;
+ audio_info_t a_info;
+ struct audio_encoding query;
+ DEBUG_LEVEL2 fprintf(stderr,"OpenBSD_Audio_Init\n");
+ if (xa_audio_present != XA_AUDIO_UNK) return;
+ devAudio = open("/dev/audio", O_WRONLY | O_NDELAY);
+ if (devAudio == -1)
+ {
+ if (errno == EBUSY) fprintf(stderr,"Audio_Init: Audio device is busy. - ");
+ else fprintf(stderr,"Audio_Init: Error opening audio device. - ");
+ fprintf(stderr,"Will continue without audio\n");
+ xa_audio_present = XA_AUDIO_ERR;
+ return;
+ }
+
+ DEBUG_LEVEL1 fprintf(stderr,"OpenBSD AUDIO\n");
+
+ AUDIO_INITINFO(&a_info);
+ a_info.blocksize = 1024;
+ a_info.mode = AUMODE_PLAY | AUMODE_PLAY_ALL;
+ a_info.play.sample_rate = 11025; /* this is changed later */
+
+ /* find true native formats */
+ for (query.index = 0;
+ ioctl(devAudio, AUDIO_GETENC, &query) != -1;
+ query.index++)
+ {
+ if (query.flags & AUDIO_ENCODINGFLAG_EMULATED)
+ continue;
+ if (query.precision == 16)
+ {
+ a_info.play.encoding = query.encoding;
+ a_info.play.precision = query.precision;
+ break;
+ }
+ if ((query.precision == 8) && (
+ (query.encoding == AUDIO_ENCODING_SLINEAR) ||
+ (query.encoding == AUDIO_ENCODING_ULINEAR)) )
+ {
+ a_info.play.encoding = query.encoding;
+ a_info.play.precision = query.precision;
+ }
+ /* no linear format -> resort to log formats */
+ if (a_info.play.precision != 8)
+ {
+ if ( query.encoding == AUDIO_ENCODING_ULAW)
+ a_info.play.encoding = query.encoding;
+ }
+ }
+ /* set format, then retrieve what the device actually says */
+ ioctl(devAudio, AUDIO_SETINFO, &a_info);
+ ioctl(devAudio, AUDIO_GETINFO, &a_info);
+
+ switch(a_info.play.encoding)
+ {
+ case AUDIO_ENCODING_SLINEAR:
+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_SIGNED_1M :
+#if BYTE_ORDER == BIG_ENDIAN
+ XA_AUDIO_SIGNED_2MB;
+#else
+ XA_AUDIO_SIGNED_2ML;
+#endif
+ break;
+ case AUDIO_ENCODING_ULINEAR:
+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_LINEAR_1M :
+#if BYTE_ORDER == BIG_ENDIAN
+ XA_AUDIO_LINEAR_2MB;
+#else
+ XA_AUDIO_LINEAR_2ML;
+#endif
+ break;
+ case AUDIO_ENCODING_ULAW:
+ xa_audio_hard_type = XA_AUDIO_SUN_AU;
+ break;
+ case AUDIO_ENCODING_ULINEAR_LE:
+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_LINEAR_1M :
+ XA_AUDIO_LINEAR_2ML;
+ break;
+ case AUDIO_ENCODING_ULINEAR_BE:
+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_LINEAR_1M :
+ XA_AUDIO_LINEAR_2MB;
+ break;
+ case AUDIO_ENCODING_SLINEAR_LE:
+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_SIGNED_1M :
+ XA_AUDIO_SIGNED_2ML;
+ break;
+ case AUDIO_ENCODING_SLINEAR_BE:
+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_SIGNED_1M :
+ XA_AUDIO_SIGNED_2MB;
+ break;
+ default:
+ fprintf(stderr,"Audio_Init: Weird audio format %d\n",
+ a_info.play.encoding);
+ fprintf(stderr,"Will continue without audio\n");
+ xa_audio_present = XA_AUDIO_ERR;
+ close(devAudio);
+ return;
+ }
+
+ xa_audio_hard_freq = a_info.play.sample_rate;
+ xa_audio_hard_buff = a_info.blocksize;
+
+ /* only precision 8 and 16 are supported. Fail if otherwise?? */
+ xa_audio_hard_bps = (a_info.play.precision==8)?1:2;
+ xa_audio_hard_chans = a_info.play.channels;
+ Gen_uLaw_2_Signed();
+ Gen_Signed_2_uLaw();
+
+ xa_interval_id = 0;
+ xa_audio_present = XA_AUDIO_OK;
+ DEBUG_LEVEL2 fprintf(stderr," success \n");
+ Init_Audio_Ring(xa_audio_ring_size,
+ (XA_AUDIO_MAX_RING_BUFF * xa_audio_hard_bps) );
+}
+
+/********** OpenBSD_Audio_Kill **********************
+ * Close /dev/audio.
+ *
+ *****/
+void OpenBSD_Audio_Kill()
+{
+ /* TURN AUDIO OFF */
+ OpenBSD_Audio_Off(0);
+ xa_audio_present = XA_AUDIO_UNK;
+ /* SHUT THINGS DOWN */
+ close(devAudio);
+ Kill_Audio_Ring();
+}
+
+/********** OpenBSD_Audio_Off **********************
+ * Stop Audio Stream
+ *
+ *****/
+void OpenBSD_Audio_Off(flag)
+xaULONG flag;
+{ /* long ret; */
+
+ DEBUG_LEVEL1 fprintf(stderr,"OpenBSD_Audio_Off\n");
+ if (xa_audio_status != XA_AUDIO_STARTED) return;
+
+ /* SET FLAG TO STOP OUTPUT ROUTINE */
+ xa_audio_status = XA_AUDIO_STOPPED;
+
+ /* TURN OFF SOUND ??? */
+ OpenBSD_Adjust_Volume(XA_AUDIO_MINVOL);
+
+ /* FLUSH AUDIO DEVICE */ /* NOT! */
+/*
+ ret = ioctl(devAudio, AUDIO_FLUSH, NULL);
+ if (ret == -1) fprintf(stderr,"OpenBSD Audio: off flush err %d\n",errno);
+*/
+
+ xa_time_audio = -1;
+ xa_audio_flushed = 0;
+
+ /* FLUSH AUDIO DEVICE AGAIN */ /* NOT! */
+/*
+ ret = ioctl(devAudio, AUDIO_FLUSH, NULL);
+ if (ret == -1) fprintf(stderr,"OpenBSD Audio: off flush err %d\n",errno);
+*/
+
+ /* RESTORE ORIGINAL VOLUME */
+ if (XAAUD->mute != xaTRUE) OpenBSD_Adjust_Volume(XAAUD->volume);
+}
+
+/********** OpenBSD_Audio_Prep **********************
+ * Turn On Audio Stream.
+ *
+ *****/
+void OpenBSD_Audio_Prep()
+{
+ DEBUG_LEVEL2
+ {
+ fprintf(stderr,"OpenBSD_Audio_Prep \n");
+ }
+ if (xa_audio_status == XA_AUDIO_STARTED) return;
+ else if (xa_audio_present != XA_AUDIO_OK) return;
+
+ else if (xa_snd_cur)
+ { int ret;
+
+ /* CHANGE FREQUENCY IF NEEDED */
+ if (xa_audio_hard_freq != xa_snd_cur->hfreq)
+ { audio_info_t a_info;
+ AUDIO_INITINFO(&a_info);
+ a_info.play.sample_rate = xa_snd_cur->hfreq;
+ ret = ioctl(devAudio, AUDIO_SETINFO, &a_info);
+ if (ret == -1) fprintf(stderr,"audio setfreq: freq %x errno %d\n",
+ xa_snd_cur->hfreq, errno);
+ xa_audio_hard_freq = xa_snd_cur->hfreq;
+ }
+
+ /* xa_snd_cur gets changes in Update_Ring() */
+ xa_out_time = 100; /* keep audio fed 500ms ahead of video */ /* was 500, changed it to 100 - rcd */
+ xa_out_init = xa_audio_ring_size - 1;
+ xa_interval_time = xa_snd_cur->ch_time / XAAUD->divtest;
+ if (xa_interval_time == 0) xa_interval_time = 1;
+
+ XA_Flush_Ring();
+ XA_Update_Ring(1000);
+ xa_audio_status = XA_AUDIO_PREPPED;
+ }
+}
+
+/****-------------------------------------------------------------------****
+ *
+ ****-------------------------------------------------------------------****/
+void OpenBSD_Audio_On()
+{
+ if ( (xa_snd_cur)
+ && (xa_audio_present == XA_AUDIO_OK)
+ && (xa_audio_status == XA_AUDIO_PREPPED) )
+ {
+ xa_audio_status = XA_AUDIO_STARTED;
+ xa_time_now = XA_Read_AV_Time(); /* get new time */
+ New_Merged_Audio_Output();
+ }
+}
+
+
+/********** OpenBSD_Closest_Freq **********************************************
+ *
+ * Global Variable Affect:
+ * xaULONG xa_audio_hard_buff must set but not larger than
+ * XA_AUDIO_MAX_RING_BUF size
+ ****************************************************************************/
+xaULONG OpenBSD_Closest_Freq(ifreq)
+xaLONG ifreq;
+{
+static int cache_ifreq =0, cache_ofreq = 0;
+ if (cache_ifreq == ifreq || cache_ofreq == ifreq)
+ return cache_ofreq;
+ else
+ { audio_info_t a_info;
+
+ AUDIO_INITINFO(&a_info);
+ a_info.play.sample_rate = ifreq;
+ ioctl(devAudio, AUDIO_SETINFO, &a_info);
+
+ ioctl(devAudio, AUDIO_GETINFO, &a_info);
+
+ xa_audio_hard_buff = a_info.blocksize;
+ cache_ifreq = ifreq;
+ cache_ofreq = a_info.play.sample_rate;
+ return (a_info.play.sample_rate);
+ }
+}
+
+
+/* Eventually merge everything to one */
+void OpenBSD_Set_Output_Port(aud_ports)
+xaULONG aud_ports;
+{
+/* Commented out for now ;-) */
+/*
+audio_info_t a_info;
+ xaLONG ret;
+ xaULONG OpenBSD_ports = 0;
+ if (aud_ports & XA_AUDIO_PORT_INT) OpenBSD_ports |= AUDIO_SPEAKER;
+ if (aud_ports & XA_AUDIO_PORT_HEAD) OpenBSD_ports |= AUDIO_HEADPHONE;
+ if (aud_ports & XA_AUDIO_PORT_EXT) OpenBSD_ports |= AUDIO_LINE_OUT;
+ AUDIO_INITINFO(&a_info);
+ a_info.play.port = OpenBSD_ports;
+ ret = ioctl(devAudio, AUDIO_SETINFO, &a_info);
+ if (ret < 0) fprintf(stderr,"Audio: couldn't set speaker port %d\n",errno);
+*/
+}
+
+/************* OpenBSD_Speaker_Toggle *****************************************
+ *
+ * flag = 0 turn speaker off
+ * flag = 1 turn speaker on
+ * flag = 2 toggle speaker
+ ****************************************************************************/
+void OpenBSD_Speaker_Toggle(flag)
+xaULONG flag;
+{
+ switch(flag)
+ {
+ case 0: XAAUD->port &= ~XA_AUDIO_PORT_INT; break;
+ case 1: XAAUD->port |= XA_AUDIO_PORT_INT; break;
+ default: /* mutually exclusive set for now - never turn off */
+ { if ( !(XAAUD->port & XA_AUDIO_PORT_INT))
+ XAAUD->port = XA_AUDIO_PORT_INT;
+ }
+ }
+ OpenBSD_Set_Output_Port(XAAUD->port);
+}
+
+/************* OpenBSD_Headphone_Toggle *****************************************
+ *
+ * flag = 0 turn headphones off
+ * flag = 1 turn headphones on
+ * flag = 2 toggle headphones
+ ****************************************************************************/
+void OpenBSD_Headphone_Toggle(flag)
+xaULONG flag;
+{
+ switch(flag)
+ {
+ case 0: XAAUD->port &= ~XA_AUDIO_PORT_HEAD; break;
+ case 1: XAAUD->port |= XA_AUDIO_PORT_HEAD; break;
+ default: /* mutually exclusive set for now - never turn off */
+ { if ( !(XAAUD->port & XA_AUDIO_PORT_HEAD))
+ XAAUD->port = XA_AUDIO_PORT_HEAD;
+ }
+ }
+ OpenBSD_Set_Output_Port(XAAUD->port);
+}
+
+
+/********** OpenBSD_Adjust_Volume **********************
+ * Routine for Adjusting Volume on OpenBSD
+ *
+ * Volume is in the range [0,XA_AUDIO_MAXVOL]
+ ****************************************************************************/
+void OpenBSD_Adjust_Volume(volume)
+xaULONG volume;
+{ audio_info_t a_info;
+
+ AUDIO_INITINFO(&a_info);
+ a_info.play.gain = OpenBSD_MIN_VOL +
+ ((volume * (OpenBSD_MAX_VOL - OpenBSD_MIN_VOL)) / XA_AUDIO_MAXVOL);
+ if (a_info.play.gain > OpenBSD_MAX_VOL) a_info.play.gain = OpenBSD_MAX_VOL;
+ ioctl(devAudio, AUDIO_SETINFO, &a_info);
+
+}
+#endif
+/****************************************************************************/
+/******************* END OF OpenBSD SPECIFIC ROUTINES ************************/
+/****************************************************************************/
+
/****************************************************************************/
/**************** TOWNS SPECIFIC ROUTINES ***********************************/
/****************************************************************************/
@@ -5828,29 +6225,15 @@
/*---------------- Now for the Write Segments -------------------------------*/
-#ifdef XA_SPARC_AUDIO
+#ifdef XA_NORMAL_AUDIO_WRITES
write(devAudio,xa_audio_ring->buf,xa_audio_ring->len);
#endif
-#ifdef XA_NetBSD_AUDIO
- write(devAudio,xa_audio_ring->buf,xa_audio_ring->len);
-#endif
-
-#ifdef XA_AIX_AUDIO
- { int rc;
- rc = write ( devAudio, xa_audio_ring->buf, xa_audio_ring->len );
- }
-#endif
-
#ifdef XA_SGI_AUDIO
/* # of Samples, not Bytes. Note: assume 16 bit samples. */
ALwritesamps(port,xa_audio_ring->buf, (xa_audio_ring->len >> 1) );
#endif
-#ifdef XA_LINUX_AUDIO
- write(devAudio,xa_audio_ring->buf,xa_audio_ring->len);
-#endif
-
#ifdef XA_NAS_AUDIO
NAS_Write_Data(xa_audio_ring->buf, xa_audio_ring->len);
#endif
@@ -5864,10 +6247,6 @@
}
#endif
-#ifdef XA_EWS_AUDIO
- write(devAudio,xa_audio_ring->buf,xa_audio_ring->len);
-#endif
-
#ifdef XA_AF_AUDIO
{ ATime act, atd = AFtime0;
if (XAAUD->mute != xaTRUE)
@@ -5883,10 +6262,6 @@
/* Some way to flush streamsocket???? */
#endif
-#ifdef XA_HPDEV_AUDIO
- write (devAudio, xa_audio_ring->buf, xa_audio_ring->len);
-#endif
-
#ifdef XA_MMS_AUDIO
/* As currently implemented, this copies the audio data into a separate
shared memory buffer for communication with the multimedia server. We
@@ -5921,10 +6296,6 @@
else { mms_buffers_outstanding++; }
}
}
-#endif
-
-#ifdef XA_TOWNS_AUDIO
- write(devAudio,xa_audio_ring->buf,xa_audio_ring->len);
#endif
#ifdef XA_TOWNS8_AUDIO