edb3c32afe
- cleaned up audio support, with less AUDIO_SETINFO, no more waiting forever on wss.
478 lines
14 KiB
Plaintext
478 lines
14 KiB
Plaintext
--- xa_audio.c.orig Tue Mar 16 00:58:48 1999
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+++ xa_audio.c Fri Mar 19 01:15:03 1999
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@@ -114,6 +114,7 @@
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* 21Feb99 - Added routine *_Audio_Prep to hide initialization delays
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* when starting audio.
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* 02Mar99 - Linux: Change XA_LINUX_NEWER_SND TO OLDER_SND to avoid confusion.
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+ * 18Mar99 - OpenBSD: newer configuration, solves a few problems.
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*
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****************************************************************************/
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@@ -4936,6 +4937,402 @@
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/******************* END OF NetBSD SPECIFIC ROUTINES ************************/
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/****************************************************************************/
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+/****************************************************************************/
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+/**************** OpenBSD SPECIFIC ROUTINES *********************************/
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+/****************************************************************************/
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+
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+/*
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+ * Based on the NetBSD port initially,
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+ * contributed by Marc Espie <espie@cvs.openbsd.org>
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+ * This code may actually work on NetBSD, but this is not my place to
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+ * change this.
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+ *
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+ * This code tries not to abuse AUDIO_SETINFO, as this can be an expensive
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+ * ioctl on some arches. Also, it is able to deal with weirder audio
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+ * devices, such as those found on amiga or sparcs.
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+ */
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+
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+#ifdef XA_OpenBSD_AUDIO
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+
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+void OpenBSD_Audio_Init();
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+void OpenBSD_Audio_Kill();
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+void OpenBSD_Audio_Off();
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+void OpenBSD_Audio_Prep();
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+void OpenBSD_Audio_On();
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+void OpenBSD_Adjust_Volume();
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+xaULONG OpenBSD_Closest_Freq();
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+void OpenBSD_Set_Output_Port();
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+void OpenBSD_Speaker_Toggle();
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+void OpenBSD_Headphone_Toggle();
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+
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+#define OpenBSD_MAX_VOL AUDIO_MAX_GAIN
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+#define OpenBSD_MIN_VOL AUDIO_MIN_GAIN
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+
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+static int devAudio;
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+
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+/********** XA_Audio_Setup **********************
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+ *
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+ * Also defines OpenBSD Specific variables.
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+ *
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+ *****/
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+void XA_Audio_Setup()
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+{
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+ XA_Audio_Init = OpenBSD_Audio_Init;
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+ XA_Audio_Kill = OpenBSD_Audio_Kill;
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+ XA_Audio_Off = OpenBSD_Audio_Off;
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+ XA_Audio_Prep = OpenBSD_Audio_Prep;
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+ XA_Audio_On = OpenBSD_Audio_On;
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+ XA_Closest_Freq = OpenBSD_Closest_Freq;
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+ XA_Set_Output_Port = OpenBSD_Set_Output_Port;
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+ XA_Speaker_Tog = OpenBSD_Speaker_Toggle;
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+ XA_Headphone_Tog = OpenBSD_Headphone_Toggle;
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+ XA_LineOut_Tog = OpenBSD_Headphone_Toggle;
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+ XA_Adjust_Volume = OpenBSD_Adjust_Volume;
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+
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+ xa_snd_cur = 0;
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+ xa_audio_present = XA_AUDIO_UNK;
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+ xa_audio_status = XA_AUDIO_STOPPED;
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+ xa_audio_ring_size = 8;
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+}
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+
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+/********** OpenBSD_Audio_Init **********************
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+ * Open /dev/audio and OpenBSD.
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+ *
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+ *****/
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+void OpenBSD_Audio_Init()
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+{ int ret;
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+ int type;
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+ audio_info_t a_info;
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+ struct audio_encoding query;
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+ DEBUG_LEVEL2 fprintf(stderr,"OpenBSD_Audio_Init\n");
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+ if (xa_audio_present != XA_AUDIO_UNK) return;
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+ devAudio = open("/dev/audio", O_WRONLY | O_NDELAY);
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+ if (devAudio == -1)
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+ {
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+ if (errno == EBUSY) fprintf(stderr,"Audio_Init: Audio device is busy. - ");
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+ else fprintf(stderr,"Audio_Init: Error opening audio device. - ");
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+ fprintf(stderr,"Will continue without audio\n");
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+ xa_audio_present = XA_AUDIO_ERR;
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+ return;
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+ }
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+
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+ DEBUG_LEVEL1 fprintf(stderr,"OpenBSD AUDIO\n");
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+
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+ AUDIO_INITINFO(&a_info);
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+ a_info.blocksize = 1024;
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+ a_info.mode = AUMODE_PLAY | AUMODE_PLAY_ALL;
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+ a_info.play.sample_rate = 11025; /* this is changed later */
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+
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+ /* find true native formats */
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+ for (query.index = 0;
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+ ioctl(devAudio, AUDIO_GETENC, &query) != -1;
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+ query.index++)
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+ {
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+ if (query.flags & AUDIO_ENCODINGFLAG_EMULATED)
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+ continue;
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+ if (query.precision == 16)
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+ {
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+ a_info.play.encoding = query.encoding;
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+ a_info.play.precision = query.precision;
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+ break;
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+ }
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+ if ((query.precision == 8) && (
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+ (query.encoding == AUDIO_ENCODING_SLINEAR) ||
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+ (query.encoding == AUDIO_ENCODING_ULINEAR)) )
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+ {
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+ a_info.play.encoding = query.encoding;
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+ a_info.play.precision = query.precision;
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+ }
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+ /* no linear format -> resort to log formats */
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+ if (a_info.play.precision != 8)
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+ {
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+ if ( query.encoding == AUDIO_ENCODING_ULAW)
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+ a_info.play.encoding = query.encoding;
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+ }
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+ }
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+ /* set format, then retrieve what the device actually says */
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+ ioctl(devAudio, AUDIO_SETINFO, &a_info);
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+ ioctl(devAudio, AUDIO_GETINFO, &a_info);
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+
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+ switch(a_info.play.encoding)
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+ {
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+ case AUDIO_ENCODING_SLINEAR:
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+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_SIGNED_1M :
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+#if BYTE_ORDER == BIG_ENDIAN
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+ XA_AUDIO_SIGNED_2MB;
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+#else
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+ XA_AUDIO_SIGNED_2ML;
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+#endif
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+ break;
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+ case AUDIO_ENCODING_ULINEAR:
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+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_LINEAR_1M :
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+#if BYTE_ORDER == BIG_ENDIAN
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+ XA_AUDIO_LINEAR_2MB;
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+#else
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+ XA_AUDIO_LINEAR_2ML;
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+#endif
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+ break;
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+ case AUDIO_ENCODING_ULAW:
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+ xa_audio_hard_type = XA_AUDIO_SUN_AU;
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+ break;
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+ case AUDIO_ENCODING_ULINEAR_LE:
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+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_LINEAR_1M :
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+ XA_AUDIO_LINEAR_2ML;
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+ break;
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+ case AUDIO_ENCODING_ULINEAR_BE:
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+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_LINEAR_1M :
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+ XA_AUDIO_LINEAR_2MB;
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+ break;
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+ case AUDIO_ENCODING_SLINEAR_LE:
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+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_SIGNED_1M :
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+ XA_AUDIO_SIGNED_2ML;
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+ break;
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+ case AUDIO_ENCODING_SLINEAR_BE:
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+ xa_audio_hard_type = a_info.play.precision == 8 ? XA_AUDIO_SIGNED_1M :
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+ XA_AUDIO_SIGNED_2MB;
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+ break;
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+ default:
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+ fprintf(stderr,"Audio_Init: Weird audio format %d\n",
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+ a_info.play.encoding);
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+ fprintf(stderr,"Will continue without audio\n");
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+ xa_audio_present = XA_AUDIO_ERR;
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+ close(devAudio);
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+ return;
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+ }
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+
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+ xa_audio_hard_freq = a_info.play.sample_rate;
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+ xa_audio_hard_buff = a_info.blocksize;
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+
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+ /* only precision 8 and 16 are supported. Fail if otherwise?? */
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+ xa_audio_hard_bps = (a_info.play.precision==8)?1:2;
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+ xa_audio_hard_chans = a_info.play.channels;
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+ Gen_uLaw_2_Signed();
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+ Gen_Signed_2_uLaw();
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+
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+ xa_interval_id = 0;
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+ xa_audio_present = XA_AUDIO_OK;
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+ DEBUG_LEVEL2 fprintf(stderr," success \n");
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+ Init_Audio_Ring(xa_audio_ring_size,
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+ (XA_AUDIO_MAX_RING_BUFF * xa_audio_hard_bps) );
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+}
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+
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+/********** OpenBSD_Audio_Kill **********************
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+ * Close /dev/audio.
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+ *
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+ *****/
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+void OpenBSD_Audio_Kill()
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+{
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+ /* TURN AUDIO OFF */
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+ OpenBSD_Audio_Off(0);
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+ xa_audio_present = XA_AUDIO_UNK;
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+ /* SHUT THINGS DOWN */
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+ close(devAudio);
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+ Kill_Audio_Ring();
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+}
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+
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+/********** OpenBSD_Audio_Off **********************
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+ * Stop Audio Stream
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+ *
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+ *****/
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+void OpenBSD_Audio_Off(flag)
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+xaULONG flag;
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+{ /* long ret; */
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+
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+ DEBUG_LEVEL1 fprintf(stderr,"OpenBSD_Audio_Off\n");
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+ if (xa_audio_status != XA_AUDIO_STARTED) return;
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+
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+ /* SET FLAG TO STOP OUTPUT ROUTINE */
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+ xa_audio_status = XA_AUDIO_STOPPED;
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+
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+ /* TURN OFF SOUND ??? */
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+ OpenBSD_Adjust_Volume(XA_AUDIO_MINVOL);
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+
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+ /* FLUSH AUDIO DEVICE */ /* NOT! */
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+/*
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+ ret = ioctl(devAudio, AUDIO_FLUSH, NULL);
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+ if (ret == -1) fprintf(stderr,"OpenBSD Audio: off flush err %d\n",errno);
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+*/
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+
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+ xa_time_audio = -1;
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+ xa_audio_flushed = 0;
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+
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+ /* FLUSH AUDIO DEVICE AGAIN */ /* NOT! */
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+/*
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+ ret = ioctl(devAudio, AUDIO_FLUSH, NULL);
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+ if (ret == -1) fprintf(stderr,"OpenBSD Audio: off flush err %d\n",errno);
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+*/
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+
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+ /* RESTORE ORIGINAL VOLUME */
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+ if (XAAUD->mute != xaTRUE) OpenBSD_Adjust_Volume(XAAUD->volume);
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+}
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+
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+/********** OpenBSD_Audio_Prep **********************
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+ * Turn On Audio Stream.
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+ *
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+ *****/
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+void OpenBSD_Audio_Prep()
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+{
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+ DEBUG_LEVEL2
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+ {
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+ fprintf(stderr,"OpenBSD_Audio_Prep \n");
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+ }
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+ if (xa_audio_status == XA_AUDIO_STARTED) return;
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+ else if (xa_audio_present != XA_AUDIO_OK) return;
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+
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+ else if (xa_snd_cur)
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+ { int ret;
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+
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+ /* CHANGE FREQUENCY IF NEEDED */
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+ if (xa_audio_hard_freq != xa_snd_cur->hfreq)
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+ { audio_info_t a_info;
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+ AUDIO_INITINFO(&a_info);
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+ a_info.play.sample_rate = xa_snd_cur->hfreq;
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+ ret = ioctl(devAudio, AUDIO_SETINFO, &a_info);
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+ if (ret == -1) fprintf(stderr,"audio setfreq: freq %x errno %d\n",
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+ xa_snd_cur->hfreq, errno);
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+ xa_audio_hard_freq = xa_snd_cur->hfreq;
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+ }
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+
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+ /* xa_snd_cur gets changes in Update_Ring() */
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+ xa_out_time = 100; /* keep audio fed 500ms ahead of video */ /* was 500, changed it to 100 - rcd */
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+ xa_out_init = xa_audio_ring_size - 1;
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+ xa_interval_time = xa_snd_cur->ch_time / XAAUD->divtest;
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+ if (xa_interval_time == 0) xa_interval_time = 1;
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+
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+ XA_Flush_Ring();
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+ XA_Update_Ring(1000);
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+ xa_audio_status = XA_AUDIO_PREPPED;
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+ }
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+}
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+
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+/****-------------------------------------------------------------------****
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+ *
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+ ****-------------------------------------------------------------------****/
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+void OpenBSD_Audio_On()
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+{
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+ if ( (xa_snd_cur)
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+ && (xa_audio_present == XA_AUDIO_OK)
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+ && (xa_audio_status == XA_AUDIO_PREPPED) )
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+ {
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+ xa_audio_status = XA_AUDIO_STARTED;
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+ xa_time_now = XA_Read_AV_Time(); /* get new time */
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+ New_Merged_Audio_Output();
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+ }
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+}
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+
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+
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+/********** OpenBSD_Closest_Freq **********************************************
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+ *
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+ * Global Variable Affect:
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+ * xaULONG xa_audio_hard_buff must set but not larger than
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+ * XA_AUDIO_MAX_RING_BUF size
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+ ****************************************************************************/
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+xaULONG OpenBSD_Closest_Freq(ifreq)
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+xaLONG ifreq;
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+{
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+static int cache_ifreq =0, cache_ofreq = 0;
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+ if (cache_ifreq == ifreq || cache_ofreq == ifreq)
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+ return cache_ofreq;
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+ else
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+ { audio_info_t a_info;
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+
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+ AUDIO_INITINFO(&a_info);
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+ a_info.play.sample_rate = ifreq;
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+ ioctl(devAudio, AUDIO_SETINFO, &a_info);
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+
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+ ioctl(devAudio, AUDIO_GETINFO, &a_info);
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+
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+ xa_audio_hard_buff = a_info.blocksize;
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+ cache_ifreq = ifreq;
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+ cache_ofreq = a_info.play.sample_rate;
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+ return (a_info.play.sample_rate);
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+ }
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+}
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+
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+
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+/* Eventually merge everything to one */
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+void OpenBSD_Set_Output_Port(aud_ports)
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+xaULONG aud_ports;
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+{
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+/* Commented out for now ;-) */
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+/*
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+audio_info_t a_info;
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+ xaLONG ret;
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+ xaULONG OpenBSD_ports = 0;
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+ if (aud_ports & XA_AUDIO_PORT_INT) OpenBSD_ports |= AUDIO_SPEAKER;
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+ if (aud_ports & XA_AUDIO_PORT_HEAD) OpenBSD_ports |= AUDIO_HEADPHONE;
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+ if (aud_ports & XA_AUDIO_PORT_EXT) OpenBSD_ports |= AUDIO_LINE_OUT;
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+ AUDIO_INITINFO(&a_info);
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+ a_info.play.port = OpenBSD_ports;
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+ ret = ioctl(devAudio, AUDIO_SETINFO, &a_info);
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+ if (ret < 0) fprintf(stderr,"Audio: couldn't set speaker port %d\n",errno);
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+*/
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+}
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+
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+/************* OpenBSD_Speaker_Toggle *****************************************
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+ *
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+ * flag = 0 turn speaker off
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+ * flag = 1 turn speaker on
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+ * flag = 2 toggle speaker
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+ ****************************************************************************/
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+void OpenBSD_Speaker_Toggle(flag)
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+xaULONG flag;
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+{
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+ switch(flag)
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+ {
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+ case 0: XAAUD->port &= ~XA_AUDIO_PORT_INT; break;
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+ case 1: XAAUD->port |= XA_AUDIO_PORT_INT; break;
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+ default: /* mutually exclusive set for now - never turn off */
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+ { if ( !(XAAUD->port & XA_AUDIO_PORT_INT))
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+ XAAUD->port = XA_AUDIO_PORT_INT;
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+ }
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+ }
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+ OpenBSD_Set_Output_Port(XAAUD->port);
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+}
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+
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+/************* OpenBSD_Headphone_Toggle *****************************************
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+ *
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+ * flag = 0 turn headphones off
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+ * flag = 1 turn headphones on
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+ * flag = 2 toggle headphones
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+ ****************************************************************************/
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+void OpenBSD_Headphone_Toggle(flag)
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+xaULONG flag;
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+{
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+ switch(flag)
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+ {
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+ case 0: XAAUD->port &= ~XA_AUDIO_PORT_HEAD; break;
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+ case 1: XAAUD->port |= XA_AUDIO_PORT_HEAD; break;
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+ default: /* mutually exclusive set for now - never turn off */
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+ { if ( !(XAAUD->port & XA_AUDIO_PORT_HEAD))
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+ XAAUD->port = XA_AUDIO_PORT_HEAD;
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+ }
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+ }
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+ OpenBSD_Set_Output_Port(XAAUD->port);
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+}
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+
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+
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+/********** OpenBSD_Adjust_Volume **********************
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+ * Routine for Adjusting Volume on OpenBSD
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+ *
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+ * Volume is in the range [0,XA_AUDIO_MAXVOL]
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+ ****************************************************************************/
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+void OpenBSD_Adjust_Volume(volume)
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+xaULONG volume;
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+{ audio_info_t a_info;
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+
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+ AUDIO_INITINFO(&a_info);
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+ a_info.play.gain = OpenBSD_MIN_VOL +
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+ ((volume * (OpenBSD_MAX_VOL - OpenBSD_MIN_VOL)) / XA_AUDIO_MAXVOL);
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+ if (a_info.play.gain > OpenBSD_MAX_VOL) a_info.play.gain = OpenBSD_MAX_VOL;
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+ ioctl(devAudio, AUDIO_SETINFO, &a_info);
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+
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+}
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+#endif
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+/****************************************************************************/
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+/******************* END OF OpenBSD SPECIFIC ROUTINES ************************/
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+/****************************************************************************/
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+
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/****************************************************************************/
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/**************** TOWNS SPECIFIC ROUTINES ***********************************/
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/****************************************************************************/
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@@ -5828,29 +6225,15 @@
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/*---------------- Now for the Write Segments -------------------------------*/
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-#ifdef XA_SPARC_AUDIO
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+#ifdef XA_NORMAL_AUDIO_WRITES
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write(devAudio,xa_audio_ring->buf,xa_audio_ring->len);
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#endif
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-#ifdef XA_NetBSD_AUDIO
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- write(devAudio,xa_audio_ring->buf,xa_audio_ring->len);
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-#endif
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-
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-#ifdef XA_AIX_AUDIO
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- { int rc;
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- rc = write ( devAudio, xa_audio_ring->buf, xa_audio_ring->len );
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- }
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-#endif
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-
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#ifdef XA_SGI_AUDIO
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/* # of Samples, not Bytes. Note: assume 16 bit samples. */
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ALwritesamps(port,xa_audio_ring->buf, (xa_audio_ring->len >> 1) );
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#endif
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-#ifdef XA_LINUX_AUDIO
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- write(devAudio,xa_audio_ring->buf,xa_audio_ring->len);
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-#endif
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-
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#ifdef XA_NAS_AUDIO
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NAS_Write_Data(xa_audio_ring->buf, xa_audio_ring->len);
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#endif
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@@ -5864,10 +6247,6 @@
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}
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#endif
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-#ifdef XA_EWS_AUDIO
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- write(devAudio,xa_audio_ring->buf,xa_audio_ring->len);
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-#endif
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-
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#ifdef XA_AF_AUDIO
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{ ATime act, atd = AFtime0;
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if (XAAUD->mute != xaTRUE)
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@@ -5883,10 +6262,6 @@
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/* Some way to flush streamsocket???? */
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#endif
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-#ifdef XA_HPDEV_AUDIO
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- write (devAudio, xa_audio_ring->buf, xa_audio_ring->len);
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-#endif
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-
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#ifdef XA_MMS_AUDIO
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/* As currently implemented, this copies the audio data into a separate
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shared memory buffer for communication with the multimedia server. We
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@@ -5921,10 +6296,6 @@
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else { mms_buffers_outstanding++; }
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}
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}
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-#endif
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-
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-#ifdef XA_TOWNS_AUDIO
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- write(devAudio,xa_audio_ring->buf,xa_audio_ring->len);
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#endif
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#ifdef XA_TOWNS8_AUDIO
|