openbsd-ports/games/amph/patches/patch-src_SndSys_cpp

23 lines
922 B
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--- src/SndSys.cpp.orig Sun Mar 24 00:49:09 2002
+++ src/SndSys.cpp Sat Jan 24 04:52:38 2009
@@ -16,7 +16,7 @@ void Mix_Audio(void *udata, Uint8 *stream, int len)
int InitializeSoundSystem()
{
- SDL_AudioSpec wanted, obtained;
+ SDL_AudioSpec wanted;
/* Set the audio format */
// Not all sounds are of the same sampling rate which is why
@@ -28,8 +28,8 @@ int InitializeSoundSystem()
wanted.callback = Mix_Audio;
wanted.userdata = NULL;
- /* Open the audio device, forcing the desired format */
- if ( SDL_OpenAudio(&wanted, &obtained) < 0 ) {
+ /* Open the audio device, allowing SDL to apply conversions */
+ if ( SDL_OpenAudio(&wanted, NULL) < 0 ) {
fprintf(stderr, "InitSoundSystem: Couldn't open audio: %s\n", SDL_GetError());
fprintf(stderr, "Sound was disabled. \n");
return(-1);