sthen 1216bcec31 add some FIX_CRLF_FILES for ports hiding behind s/\015//g
(left out games/dungeon which also has ^Z fixes in the same perl subst)
2021-02-27 13:37:24 +00:00

49 lines
1.0 KiB
Makefile

# $OpenBSD: Makefile,v 1.16 2021/02/27 13:37:24 sthen Exp $
COMMENT = object-oriented input system
V = 1.3
DISTNAME = ois-v${V:S/./-/g}
PKGNAME = ois-${V}
REVISION = 5
SHARED_LIBS = OIS 0.0
CATEGORIES = devel
HOMEPAGE = http://www.wreckedgames.com
MAINTAINER = Pascal Stumpf <pascal@stumpf.co>
# zlib/libpng
PERMIT_PACKAGE = Yes
WANTLIB = X11 m ${COMPILER_LIBCXX} xcb
COMPILER = base-clang ports-gcc base-gcc
MASTER_SITES = ${MASTER_SITE_SOURCEFORGE:=wgois/}
EXTRACT_SUFX = .zip
# needs libtoolize
BUILD_DEPENDS = ${MODGNU_AUTOCONF_DEPENDS} \
${MODGNU_AUTOMAKE_DEPENDS} \
devel/libtool
CONFIGURE_STYLE = gnu
CONFIGURE_ENV = CPPFLAGS="-I${X11BASE}/include"
AUTOCONF_VERSION = 2.60
AUTOMAKE_VERSION = 1.10
NO_TEST = Yes
FIX_CRLF_FILES = demos/FFConsoleDemo.cpp demos/OISConsole.cpp \
src/Makefile.am src/linux/LinuxInputManager.cpp
post-patch:
cd ${WRKSRC} && env AUTOCONF_VERSION=${AUTOCONF_VERSION} \
AUTOMAKE_VERSION=${AUTOMAKE_VERSION} PATH=${PORTPATH} \
sh ./bootstrap
.include <bsd.port.mk>