openbsd-ports/games/singularity/patches/patch-code_g_py
2008-04-18 18:17:37 +00:00

31 lines
956 B
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$OpenBSD: patch-code_g_py,v 1.2 2008/04/18 18:17:38 ajacoutot Exp $
--- code/g.py.orig Fri Apr 18 19:52:27 2008
+++ code/g.py Fri Apr 18 19:53:49 2008
@@ -64,7 +64,7 @@ default_savegame_name = "Default Save"
font0 = "vera.ttf"
font1 = "acknowtt.ttf"
-data_loc = "../data/"
+data_loc = "!!PREFIX!!/share/singularity/"
def quit_game():
sys.exit()
@@ -203,7 +203,7 @@ load_music() loads music for the game. It looks in mu
# Build the set of paths we'll check for music.
music_paths = (
- os.path.join(data_loc, "..", "music"),
+ os.path.join(data_loc, "music"),
os.path.join(get_save_folder(True), "music")
)
for music_path in music_paths:
@@ -1085,7 +1085,7 @@ def fix_data_dir():
global data_loc
if os.path.exists(data_loc): return
elif os.path.exists("data"):
- data_loc = "data/"
+ data_loc = "!!PREFIX!!/share/singularity/"
return
def generic_load(file):