Changelog:
*At the point of writing this, the source code is almost ready for a stable release.
*It is now possible to disable sample buffers via settings (on the general tab).
This is the first thing to try on graphics cards which have trouble rendering
the 3d canvas.
*It is now possible to enforce "noshaders" via settings (on the general tab).
This is the second thing to try on graphics cards which have trouble rendering
the 3d canvas.
*The UI should now scale properly on UHD/4K displays (thanks dennj). There is a
setting ("use HDPI") for this under settings -> general.
*TARGETS: The core targets were reworked to assure left/right
symmetry.
From maintainer Dimitri Karamazov