openbsd-ports/games/quake2/Makefile
sthen 88ea72915d Change SEPARATE_BUILD=(concurrent|simple) to Yes; bsd.port.mk doesn't
make a distinction between these.  ok aja@ dcoppa@
2012-03-29 13:38:12 +00:00

44 lines
927 B
Makefile

# $OpenBSD: Makefile,v 1.23 2012/03/29 13:38:30 sthen Exp $
ONLY_FOR_ARCHS= amd64 i386
SHARED_ONLY= Yes
COMMENT= first person shooter
DISTNAME= quake2-0.3
REVISION = 12
CATEGORIES= games
HOMEPAGE= http://www.quakeforge.net/
MAINTAINER= Claudio Jeker <claudio@openbsd.org>
# GPL
PERMIT_PACKAGE_CDROM= Yes
PERMIT_PACKAGE_FTP= Yes
PERMIT_DISTFILES_CDROM= Yes
PERMIT_DISTFILES_FTP= Yes
WANTLIB= ICE GL SM X11 Xau Xdmcp Xext Xrandr Xrender Xxf86dga \
Xxf86vm c m pthread pthread-stubs sndio usbhid xcb \
SDL
MASTER_SITES= http://distfiles.nl/
MODULES= converters/libiconv
LIB_DEPENDS= devel/sdl
SEPARATE_BUILD= Yes
USE_LIBTOOL= Yes
LIBTOOL_FLAGS= --tag=disable-static
CONFIGURE_STYLE= gnu
CONFIGURE_ARGS+= --with-opengl=${X11BASE} --without-svgalib \
--without-ao
NO_REGRESS= Yes
CFLAGS+= -pthread -g
post-extract:
cp ${FILESDIR}/snd_sndio.c ${WRKSRC}/src
.include <bsd.port.mk>