OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics system and lots of OpenGL extensions. It is basically a 1:1 mapping of OpenGL's C API, intended as a basis for a nicer interface. OpenGLRaw offers access to all necessary functions, tokens and types plus a general facility for loading extension entries. The module hierarchy closely mirrors the naming structure of the OpenGL extensions, making it easy to find the right module to import. All API entries are loaded dynamically, so no special C header files are needed for building this package. If an API entry is not found at runtime, a userError is thrown. ok sthen@ (will be hooked to the build during the ghc update)
3 lines
129 B
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3 lines
129 B
Plaintext
SHA256 (ghc/OpenGLRaw-1.3.0.0.tar.gz) = YijKmslnNQ/LarrCW4AnZgrYWZkUpg7w/RCRmm0s10U=
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SIZE (ghc/OpenGLRaw-1.3.0.0.tar.gz) = 75328
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