$OpenBSD: README,v 1.1.1.1 2011/12/26 13:38:27 stsp Exp $
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| Running ${FULLPKGNAME} on OpenBSD
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This file contains information taken from the wiki
at https://code.google.com/p/mupen64plus/wiki/
Keyboard Mapping
================
The keys or joystick/mouse inputs which will be mapped to the N64
controller for playing the games are determined by the input plugin.
The SDL-Input plugin contains an auto-configuration function which will
provide default joystick mappings for any recognized joystick. If there
is no supported joystick connected, the input plugin will enable a
default keyboard control mapping, as given below:
N64 Controller Action | Keys
------------------------+-----------------------------------
Analog Pad | Arrow Keys (left, right, down, up)
C Up/Left/Down/Right | "I", "J", "K", "L"
DPad Up/Left/Down/Right | "W", "A", "S", "D"
Z trigger | "z"
Left trigger | "x"
Right trigger | "c"
Start | "Enter" ("Return")
A button | "left shift"
B button | "left control"
Select Mempack | ","
Select Rumblepack | "."