openbsd-ports/games/bzflag/Makefile
steven bd1a605c7f make it use our libz instead of building its own.
from Deanna Phillips <deanna at sdf.lonestar.org>
2006-09-30 12:45:16 +00:00

38 lines
990 B
Makefile

# $OpenBSD: Makefile,v 1.10 2006/09/30 12:45:16 steven Exp $
COMMENT= "graphical multiplayer 3-d tank war game"
DISTNAME= bzflag-2.0.8
PKGNAME= ${DISTNAME}p1
CATEGORIES= games x11
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=bzflag/}
HOMEPAGE= http://www.bzflag.org/
# LGPL
PERMIT_PACKAGE_CDROM= Yes
PERMIT_PACKAGE_FTP= Yes
PERMIT_DISTFILES_CDROM= Yes
PERMIT_DISTFILES_FTP= Yes
USE_LIBTOOL= Yes
USE_GMAKE= Yes
USE_X11= Yes
LIB_DEPENDS= SDL.>=4::devel/sdl curl.>=3::net/curl
WANTLIB= GL GLU ICE SM X11 Xext c m ncurses pthread stdc++ usbhid z ssl crypto
AUTOCONF_VERSION=2.59
CONFIGURE_STYLE=gnu autoconf
CONFIGURE_ARGS+=--disable-adns --enable-debug
CONFIGURE_ENV+= CPPFLAGS="-I${X11BASE}/include" LDFLAGS="-L${LOCALBASE}/include"
pre-build:
@sed -e 's|@LINUX_TRUE@||g ; s|@LINUX_FALSE@|#|g' \
${WRKSRC}/src/platform/Makefile.in > \
${WRKSRC}/src/platform/Makefile.sed
@mv ${WRKSRC}/src/platform/Makefile.sed \
${WRKSRC}/src/platform/Makefile.in
.include <bsd.port.mk>