At least it now configures and builds correctlry even if you have more than one libGL.so.* in /usr/X11R6/lib. ok bentley@
56 lines
2.3 KiB
Plaintext
56 lines
2.3 KiB
Plaintext
$OpenBSD: patch-SConstruct,v 1.2 2018/01/12 20:13:31 kili Exp $
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--- SConstruct.orig Sat May 8 03:41:20 2010
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+++ SConstruct Sat Jun 1 11:12:50 2013
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@@ -207,8 +207,6 @@ else:
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# Set libpath for real
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libpath = [archlib, archlib + '/X11', '/usr/X11R6/lib']
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- ccflags += ' -march=' + arch
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-
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env.Append(LINKFLAGS = '`pkg-config --libs-only-L x11`')
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if (debug >= 4):
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ccflags += ' -g -pg -O3' # profiling
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@@ -220,7 +218,6 @@ else:
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env.Append(CPPDEFINES = ['DEBUG'])
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elif (debug == 1):
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# same as debug==0 but with DEBUG defined to make logging work (and probably other stuff)
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- ccflags += ' -g -O2'
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env.Append(CPPDEFINES = ['DEBUG'])
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elif (debug == -1):
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ccflags += ' -g -O3 -mfpmath=sse -mmmx -msse -m3dnow'
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@@ -258,18 +255,18 @@ else:
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env.Append(CCFLAGS = ccflags)
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# check for broken libGL, ignore undefined symbols then
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- if (checkconf == True and os.system('grep glBindProgram /usr/include/GL/gl*.h > /dev/null') == 0):
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+ if (checkconf == True and os.system('grep glBindProgram ${X11BASE}/include/GL/gl*.h > /dev/null') == 0):
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gllibdirs = ['/usr/X11R6/lib/', '/usr/lib/', '/usr/local/lib/']
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gllibdir = ''
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for i in gllibdirs:
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- if (os.system('test -f '+i+'libGL.so') == 0):
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+ if (os.system('ls '+i+' | grep -q ^libGL\\.so') == 0):
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gllibdir = i
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break
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if (gllibdir == ''):
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print 'ERROR: no libGL.so detected!'
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else:
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print 'Found GL library "'+gllibdir+'libGL.so"'
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- if (os.system('grep glBindProgram '+gllibdir+'libGL.so > /dev/null') != 0):
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+ if (os.system('grep glBindProgram '+gllibdir+'libGL.so* > /dev/null') != 0):
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print 'GL headers declare glBindProgram, but libGL.so has no such symbol! Ignoring all undefined symbols...'
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# I'm not sure which option will hopefully fix the problem... so i use both...
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env.Append(LINKFLAGS = '--unresolved-symbols=ignore-all')
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@@ -289,6 +286,12 @@ target_dir = '#build' + os.sep + build_dir
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source_base_dir = 'src'
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libpath = libpath + [target_dir]
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env.Append(LIBPATH = libpath)
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+env.Append(LIBPATH = '${LOCALBASE}/lib')
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+env.Append(CPPPATH = ['${X11BASE}/include', '${X11BASE}/include/GL'])
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+env.Replace(CC = os.environ['CC'])
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+env.Replace(CXX = os.environ['CXX'])
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+env.Replace(CFLAGS = os.environ['CFLAGS'])
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+env.Replace(CXXFLAGS = os.environ['CXXFLAGS'])
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################ configure
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if(checkconf == True):
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