openbsd-ports/games/gzdoom/pkg
solene 3540024dad Update to gzdoom-4.2.4
Thanks maintainer Timo Myyra for the patches work and the update
2019-12-06 17:40:23 +00:00
..
DESCR
PLIST
README

$OpenBSD: README,v 1.1.1.1 2019/02/06 09:32:21 solene Exp $

You will need an IWAD for gzdoom to be fully functional.  An IWAD is
the main data file containing the graphics and levels for Doom.  If
you have a copy of one of the original Doom games, simply copy your
Doom, Doom 2, Ultimate Doom, or Final Doom IWAD (doom.wad, doom2.wad,
tnt.wad, and plutonia.wad respectively) to ${PREFIX}/share/doom/.
If you do not possess any of those, you can use the shareware IWAD
which is available at:

ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/idstuff/doom/doom-1.8.wad.gz
SHA256 (doom-1.8.wad.gz) = WM9qVjtjGkdWFjCvpidthTwnB5NC95aewwBpZdqFV6E=

Install it to ${PREFIX}/share/doom as "doom.wad".

In case fluidsynth backend is needed the user needs to setup soundfont for it.