sthen 0ea013ab5a update to SDL2-2.0.8, from Thomas Frohwein (taking maintainer). Adds an
optional mapping of the Gamecontroller API via the SDL_GAMECONTROLLERCONFIG
env var (see new pkg-readme).
2018-03-11 22:40:20 +00:00

52 lines
1.2 KiB
Makefile

# $OpenBSD: Makefile,v 1.21 2018/03/11 22:40:20 sthen Exp $
COMMENT= cross-platform multimedia library
BROKEN-hppa= src/atomic/SDL_spinlock.c:101:2: error: \
#error Please implement for your platform.
V= 2.0.8
DISTNAME= SDL2-${V}
PKGNAME= sdl2-${V}
CATEGORIES= devel
MASTER_SITES= https://www.libsdl.org/release/
SHARED_LIBS= SDL2 0.5 # 0.8
HOMEPAGE= https://www.libsdl.org/
MAINTAINER= Thomas Frohwein <frohwein@ymail.com>
# zlib
PERMIT_PACKAGE_CDROM= Yes
WANTLIB= m pthread sndio usbhid samplerate
# GL/X11/Xext/Xrender/Xrandr are dlopen'd by SDL
WANTLIB+= GL X11 Xau Xdmcp Xext Xrandr Xrender xcb
LIB_DEPENDS= audio/libsamplerate
USE_GMAKE= Yes
SEPARATE_BUILD= Yes
CONFIGURE_STYLE= gnu
MODGNU_CONFIG_GUESS_DIRS= ${WRKSRC} ${WRKSRC}/build-scripts
CONFIGURE_ENV+= CPPFLAGS="-I${LOCALBASE}/include" \
LDFLAGS="-L${LOCALBASE}/lib"
CONFIGURE_ARGS+= --disable-alsa \
--disable-arts \
--disable-dbus \
--disable-esd \
--disable-ibus \
--disable-jack \
--disable-libudev \
--disable-nas \
--disable-oss \
--disable-pulseaudio
# in case devel/usb is installed, don't pick it up.
CONFIGURE_ENV+= ac_cv_lib_usb_hid_init=no \
ac_cv_header_usb_h=no
NO_TEST= Yes
.include <bsd.port.mk>