openbsd-ports/games/armagetronad/Makefile
sthen 25f0e460f2 Add COMPILER lines to c++ ports which currently use the default. Adjust
some existing COMPILER lines with arch restrictions etc. In the usual
case this is now using "COMPILER = base-clang ports-gcc base-gcc" on
ports with c++ libraries in WANTLIB.

This is basically intended to be a noop on architectures using clang
as the system compiler, but help with other architectures where we
currently have many ports knocked out due to building with an unsuitable
compiler -

- some ports require c++11/newer so the GCC version in base that is used
on these archirtectures is too old.

- some ports have conflicts where an executable is built with one compiler
(e.g. gcc from base) but a library dependency is built with a different
one (e.g. gcc from ports), resulted in mixing incompatible libraries in the
same address space.

devel/gmp is intentionally skipped as it's on the path to building gcc -
the c++ library there is unused in ports (and not built by default upstream)
so intending to disable building gmpcxx in a future commit.
2018-10-24 14:27:57 +00:00

41 lines
907 B
Makefile

# $OpenBSD: Makefile,v 1.12 2018/10/24 14:28:02 sthen Exp $
COMMENT = 3D light cycle game
DISTNAME = armagetronad-0.2.8.3.4.src
PKGNAME = ${DISTNAME:S/.src//}
REVISION = 2
CATEGORIES = games
HOMEPAGE = http://armagetronad.org/
MAINTAINER = Brian Callahan <bcallah@openbsd.org>
# GPLv2+
PERMIT_PACKAGE_CDROM = Yes
WANTLIB += GL GLU SDL SDL_image c iconv jpeg lzma m png pthread ${COMPILER_LIBCXX}
WANTLIB += xml2 z
COMPILER = base-clang ports-gcc base-gcc
MASTER_SITES = ${MASTER_SITE_SOURCEFORGE:=armagetronad/}
BUILD_DEPENDS = shells/bash
LIB_DEPENDS = converters/libiconv \
devel/sdl-image \
textproc/libxml
USE_GMAKE = Yes
CONFIGURE_STYLE = gnu
CONFIGURE_ARGS += --enable-games=no \
--enable-uninstall=no \
--disable-useradd \
--disable-initscripts \
--disable-sysinstall \
--disable-binreloc
WRKDIST = ${WRKDIR}/${DISTNAME:S/.src//}
.include <bsd.port.mk>