aa88fcbc8a
ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. original port by jonathan armani, with tweaks by me
8 lines
443 B
Plaintext
8 lines
443 B
Plaintext
ODE is an open source, high performance library for simulating rigid
|
|
body dynamics. It is fully featured, stable, mature and platform
|
|
independent with an easy to use C/C++ API. It has advanced joint types
|
|
and integrated collision detection with friction. ODE is useful for
|
|
simulating vehicles, objects in virtual reality environments and virtual
|
|
creatures. It is currently used in many computer games, 3D authoring
|
|
tools and simulation tools.
|