a5ec5219ce
This makes the emulator actually playable on i386, and removes all patches (which had been taken from upstream). ok stsp@ |
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$OpenBSD: README,v 1.1.1.1 2011/12/26 13:38:27 stsp Exp $ +----------------------------------------------------------------------- | Running ${FULLPKGNAME} on OpenBSD +----------------------------------------------------------------------- This file contains information taken from the wiki at https://code.google.com/p/mupen64plus/wiki/ Keyboard Mapping ================ The keys or joystick/mouse inputs which will be mapped to the N64 controller for playing the games are determined by the input plugin. The SDL-Input plugin contains an auto-configuration function which will provide default joystick mappings for any recognized joystick. If there is no supported joystick connected, the input plugin will enable a default keyboard control mapping, as given below: N64 Controller Action | Keys ------------------------+----------------------------------- Analog Pad | Arrow Keys (left, right, down, up) C Up/Left/Down/Right | "I", "J", "K", "L" DPad Up/Left/Down/Right | "W", "A", "S", "D" Z trigger | "z" Left trigger | "x" Right trigger | "c" Start | "Enter" ("Return") A button | "left shift" B button | "left control" Select Mempack | "," Select Rumblepack | "."