openbsd-ports/games/thedarkmod/patches/patch-game_Entity_cpp
thfr 0aa400bdb3 import games/thedarkmod
tweaks and ok kirby@

Description:

A dark and moody stealth game, inspired by the "Thief" series by
Looking Glass Studios, The Dark Mod includes creative new gameplay
features, dozens of unique AI, and a complete set of custom art
assets, allowing players and mappers alike to enjoy missions in a
gothic steampunk universe. When you play The Dark Mod, you feel
like you're playing a gothic stealth game...

This game is first and foremost a toolkit, allowing fans and
team-members to create their own stealth missions in a gothic
steampunk environment. But there are already over 100 full missions
for download, including some small campaigns, so it certainly feels
like a game. The only difference is that you have to choose which
missions to install and play.
2019-09-02 18:04:40 +00:00

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$OpenBSD: patch-game_Entity_cpp,v 1.1.1.1 2019/09/02 18:04:40 thfr Exp $
float.h needed for FLOAT_MAX used in this file
Index: game/Entity.cpp
--- game/Entity.cpp.orig
+++ game/Entity.cpp
@@ -32,6 +32,7 @@
#include "Inventory/Cursor.h"
#include "AbsenceMarker.h"
#include "Objectives/MissionData.h"
+#include <float.h>
/*
===============================================================================