tweaks and ok kirby@ Description: A dark and moody stealth game, inspired by the "Thief" series by Looking Glass Studios, The Dark Mod includes creative new gameplay features, dozens of unique AI, and a complete set of custom art assets, allowing players and mappers alike to enjoy missions in a gothic steampunk universe. When you play The Dark Mod, you feel like you're playing a gothic stealth game... This game is first and foremost a toolkit, allowing fans and team-members to create their own stealth missions in a gothic steampunk environment. But there are already over 100 full missions for download, including some small campaigns, so it certainly feels like a game. The only difference is that you have to choose which missions to install and play.
16 lines
411 B
Plaintext
16 lines
411 B
Plaintext
$OpenBSD: patch-game_Entity_cpp,v 1.1.1.1 2019/09/02 18:04:40 thfr Exp $
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float.h needed for FLOAT_MAX used in this file
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Index: game/Entity.cpp
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--- game/Entity.cpp.orig
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+++ game/Entity.cpp
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@@ -32,6 +32,7 @@
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#include "Inventory/Cursor.h"
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#include "AbsenceMarker.h"
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#include "Objectives/MissionData.h"
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+#include <float.h>
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/*
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===============================================================================
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