openbsd-ports/games/slash/patches/patch-ac
1998-07-29 01:22:23 +00:00

68 lines
2.5 KiB
Plaintext

--- include/unixconf.h.org Fri Jul 24 22:46:52 1998
+++ include/unixconf.h Fri Jul 24 22:48:14 1998
@@ -19,7 +19,11 @@
*/
/* define exactly one of the following four choices */
-#define BSD 1 /* define for 4.n BSD */
+/* procure the real define BSD */
+#ifdef HAVE_SYS_PARAM_H
+#include <sys/param.h>
+#endif
+/* #define BSD 1 /* define for 4.n BSD */
/* also for relatives like SunOS, Linux and DG/UX */
/* #define ULTRIX /* define for Ultrix v3.0 or higher (but not lower) */
/* Use BSD for < v3.0 */
@@ -33,7 +37,7 @@
/* #define SVR4 /* use in addition to SYSV for System V Release 4 */
#define NETWORK /* if running on a networked system */
/* e.g. Suns sharing a playground through NFS */
-#define SUNOS4 /* SunOS 4.x */
+/* #define SUNOS4 /* SunOS 4.x */
/* #define LINUX /* Another Unix clone */
/* #define GENIX /* Yet Another Unix Clone */
/* #define HISX /* Bull Unix for XPS Machines */
@@ -42,12 +46,12 @@
/* #define AIX_31 /* In AIX 3.1 (IBM RS/6000) use BSD ioctl's to gain
* job control (note that AIX is SYSV otherwise)
* Also define this for AIX 3.2 */
-/* #define TEXTCOLOR /* Use System V r3.2 terminfo color support */
+#define TEXTCOLOR /* Use System V r3.2 terminfo color support */
/* and/or ANSI color support on termcap systems */
/* and/or X11 color */
-/* #define POSIX_JOB_CONTROL /* use System V / POSIX job control
+#define POSIX_JOB_CONTROL /* use System V / POSIX job control
* (e.g., VSUSP) */
-/* #define POSIX_TYPES /* use POSIX types for system calls and termios */
+#define POSIX_TYPES /* use POSIX types for system calls and termios */
/* define for many recent OS releases, including
* those with specific defines (since types are
* changing toward the standard from earlier chaos).
@@ -114,7 +118,7 @@
* "extra output" method is used, but not all systems provide access to
* a fine-grained timer.
*/
-/* #define TIMED_DELAY /* usleep() */
+#define TIMED_DELAY /* usleep() */
#endif
/*
@@ -125,7 +129,7 @@
* A stat system call is done on the mailbox every MAILCKFREQ moves.
*/
-#define MAIL /* Deliver mail during the game */
+/* #define MAIL /* Deliver mail during the game */
/* The Andrew Message System does mail a little differently from normal
* UNIX. Mail is deposited in the user's own directory in ~/Mailbox
@@ -286,7 +290,7 @@
#endif
#ifdef TIMED_DELAY
-# if defined(SUNOS4) || defined(LINUX)
+# if defined(SUNOS4) || defined(LINUX) || (defined(BSD) && BSD >= 199103)
# define msleep(k) usleep((k)*1000)
# endif
# ifdef ULTRIX