The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines. from Pascal Stumpf with feedback from kili@ ok phessler@
Documentation for the ports tree: ports(7), packages(7), mirroring-ports(7), library-specs(7), bsd.port.mk(5), port-modules(5). See also the OpenBSD Porter's Handbook http://www.openbsd.org/faq/ports/ $OpenBSD: README,v 1.19 2010/08/31 03:28:43 lum Exp $
Description
Public git conversion mirror of OpenBSD's official cvs ports repository. Pull requests not accepted - send diffs to the ports@ mailing list.
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