2022-03-11 19:04:03 +00:00

54 lines
1.6 KiB
Makefile

COMMENT= graphical multiplayer 3D tank war game
V= 2.4.22
DISTNAME= bzflag-${V}
CATEGORIES= games x11
MASTER_SITES= https://download.bzflag.org/bzflag/source/${V}/
EXTRACT_SUFX= .tar.bz2
HOMEPAGE= https://www.bzflag.org/
# LGPLv2.1 only or MPL 2.0
PERMIT_PACKAGE= Yes
WANTLIB += ${COMPILER_LIBCXX} GL GLEW GLU ICE SDL2 SM X11
WANTLIB += X11-xcb Xau Xcursor Xdmcp Xext Xfixes Xi Xinerama
WANTLIB += Xmu Xrandr Xrender Xss Xt Xxf86vm c cares crypto
WANTLIB += curl curses drm expat glapi m nghttp2 pthread
WANTLIB += samplerate sndio ssl usbhid xcb xcb-dri2 xcb-dri3
WANTLIB += xcb-glx xcb-present xcb-shm xcb-sync xcb-xfixes
WANTLIB += xshmfence z
# C++11
COMPILER= base-clang ports-gcc
LIB_DEPENDS= devel/sdl2 \
graphics/glew \
net/curl \
net/libcares
RUN_DEPENDS= devel/desktop-file-utils
SEPARATE_BUILD= Yes
LIBTOOL_FLAGS= --tag=disable-static
CONFIGURE_STYLE= gnu
CONFIGURE_ENV= CPPFLAGS="-I${X11BASE}/include -I${LOCALBASE}/include" \
LDFLAGS="-L${X11BASE}/lib -L${LOCALBASE}/lib" \
ac_cv_lib_bind_gethostent=no
CONFIGURE_ARGS= --disable-static
# Do not configure bundled software we don't use. This also avoids
# build failures from those configures picking up dependencies that
# happen to be temporarily installed during part of the configure run.
CONFIGURE_ARGS+=--no-recursion
post-install:
${INSTALL_DATA_DIR} ${PREFIX}/share/applications
@mv ${PREFIX}/share/bzflag/bzflag.desktop \
${PREFIX}/share/applications
perl -pi -e "s,^Exec=.*,Exec=bzflag,g;" \
-e "s,^Icon=.*,Icon=${TRUEPREFIX}/share/bzflag/bzflag-48x48.png,g" \
${PREFIX}/share/applications/bzflag.desktop
@find ${PREFIX}/lib/bzflag -name '*.la' -delete
.include <bsd.port.mk>