openbsd-ports/games/teeworlds/Makefile
2013-03-11 11:02:49 +00:00

61 lines
1.4 KiB
Makefile

# $OpenBSD: Makefile,v 1.16 2013/03/11 11:07:40 espie Exp $
COMMENT = platform game featuring buggers equipped with weapons
V = 0.5.2
DISTNAME = teeworlds-${V}-src
PKGNAME = teeworlds-${V}
REVISION = 3
CATEGORIES = games
MAINTAINER = Jonathan Armani <armani@openbsd.org>
HOMEPAGE = http://www.teeworlds.com/
BAM_VERSION = 0.2.0
BAM_WRKSRC = ${WRKSRC}/bam-${BAM_VERSION}
BAM_TARGET = release
MASTER_SITES = http://www.teeworlds.com/files/
DISTFILES = ${DISTNAME}${EXTRACT_SUFX} bam-${BAM_VERSION}${EXTRACT_SUFX}
# GPLv2
PERMIT_PACKAGE_CDROM = Yes
WANTLIB = GL GLU SDL X11 c m pthread stdc++ z
LIB_DEPENDS = devel/sdl
MODULES = lang/python
NO_TEST = Yes
GAMEDIR = ${PREFIX}/share/teeworlds
SUBST_VARS = CC CXX CFLAGS
post-extract:
@mv ${WRKDIR}/bam-${BAM_VERSION} ${BAM_WRKSRC}
pre-configure:
${SUBST_CMD} ${WRKSRC}/src/engine/e_engine.c \
${WRKSRC}/scripts/make_src.py \
${WRKSRC}/scripts/font_installer.sh \
${WRKSRC}/default.bam \
${BAM_WRKSRC}/make_unix.sh \
${BAM_WRKSRC}/src/driver_gcc.bam \
${BAM_WRKSRC}/src/base.bam
# build bam executable - teeworlds own build system
pre-build:
cd ${BAM_WRKSRC} && /bin/sh -v make_unix.sh
do-build:
cd ${WRKSRC} && CC=${CC} ${BAM_WRKSRC}/src/bam -v ${BAM_TARGET}
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/teeworlds ${PREFIX}/bin
${INSTALL_PROGRAM} ${WRKSRC}/teeworlds_srv ${PREFIX}/bin
${INSTALL_DATA_DIR} ${GAMEDIR}
cd ${WRKSRC}; tar cf - data | tar xf - -C ${GAMEDIR}
.include <bsd.port.mk>