openbsd-ports/games/maelstrom/Makefile
cwen 41009c9d8d maelstrom: unbreak with ports-gcc by removing redundant struct usage.
Also add missing headers.

OK phessler@ (maintainer), rapha@ (who also tested on macppc)
2019-07-31 16:36:47 +00:00

28 lines
614 B
Makefile

# $OpenBSD: Makefile,v 1.13 2019/07/31 16:36:47 cwen Exp $
COMMENT = asteroid-like game
DISTNAME = Maelstrom-3.0.6
PKGNAME = ${DISTNAME:L}
REVISION = 4
CATEGORIES = games x11
HOMEPAGE = http://www.devolution.com/~slouken/Maelstrom/
MASTER_SITES = ${HOMEPAGE}/src/
MAINTAINER = Peter Hessler <phessler@openbsd.org>
# GPLv2
PERMIT_PACKAGE = Yes
CONFIGURE_STYLE = gnu
WANTLIB = SDL c m pthread ${COMPILER_LIBCXX} SDL_net
COMPILER = base-clang ports-gcc base-gcc
LIB_DEPENDS = devel/sdl-net
pre-configure:
@perl -pi -e 's, Maelstrom, maelstrom,g' ${WRKSRC}/README.network
.include <bsd.port.mk>