if a port needs 2.x then set MODPY_VERSION=${MODPY_DEFAULT_VERSION_2}. This commit doesn't change any versions currently used; it may be that some ports have MODPY_DEFAULT_VERSION_2 but don't require it, those should be cleaned up in the course of updating ports where possible. Python module ports providing py3-* packages should still use FLAVOR=python3 so that we don't have a mixture of dependencies some using ${MODPY_FLAVOR} and others not.
53 lines
1.3 KiB
Makefile
53 lines
1.3 KiB
Makefile
# $OpenBSD: Makefile,v 1.16 2021/02/23 19:39:22 sthen Exp $
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SHARED_LIBS += gemrb_core 0.0
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COMMENT = open-source implementation of Bioware's Infinity Engine
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DISTNAME = gemrb-0.8.6
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CATEGORIES = games emulators x11
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HOMEPAGE = http://www.gemrb.org/
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MAINTAINER = Kirill Bychkov <kirby@openbsd.org>
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# GPLv2+
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PERMIT_PACKAGE = Yes
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MASTER_SITES = ${MASTER_SITE_SOURCEFORGE:=gemrb/}
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WANTLIB += SDL SDL_mixer c freetype iconv m openal png pthread
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WANTLIB += vlc vorbisfile z ${MODPY_WANTLIB} ${COMPILER_LIBCXX}
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COMPILER = base-clang ports-gcc base-gcc
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MODULES = devel/cmake \
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lang/python
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MODPY_VERSION = ${MODPY_DEFAULT_VERSION_2}
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LIB_DEPENDS = audio/openal \
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devel/sdl-mixer \
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graphics/png \
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x11/vlc \
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${MODPY_LIB_DEPENDS}
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RUN_DEPENDS = devel/desktop-file-utils \
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x11/gtk+3,-guic
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CONFIGURE_ARGS += -DSYSCONF_DIR=${SYSCONFDIR}/gemrb \
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-DEXAMPLE_CONF_DIR=${PREFIX}/share/examples/gemrb/ \
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-DMAN_DIR=${PREFIX}/man/man6 \
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-DCMAKE_MODULE_LINKER_FLAGS=-lc \
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-DCMAKE_CXX_FLAGS=${CXXFLAGS} \
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-DDISABLE_WERROR=1
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NO_TEST = Yes
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post-install:
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cd ${PREFIX}/share/gemrb/GUIScripts/ && find * -name \*.py \
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-exec ${MODPY_BIN} ${MODPY_LIBDIR}/compileall.py \
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${PREFIX}/share/gemrb/GUIScripts/{} \;
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${SUBST_CMD} -m 444 -c ${FILESDIR}/baldurs_gate_1.cfg \
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${PREFIX}/share/examples/gemrb/baldurs_gate_1.cfg
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.include <bsd.port.mk>
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