openbsd-ports/games/fs2open/patches
cwen 47bddbaa94 fs2open: fix big endian build, limit to hardware OpenGL>=3.2-capable archs
Add an upstream fix for big endian archs, and ONLY_FOR_ARCHS to limit the build
to architectures with (required) OpenGL>=3.2 hardware acceleration, excepted
powerpc64, that is capable but has no drm(4) support for now.

Runtime tested by and OK thfr@ (maintainer)
2020-10-20 17:13:10 +00:00
..
patch-cmake_platformChecks_cmake
patch-cmake_toolchain-clang_cmake
patch-cmake_toolchain-gcc_cmake
patch-CMakeLists_txt
patch-code_CMakeLists_txt
patch-code_libs_renderdoc_renderdoc_app_h
patch-code_libs_renderdoc_renderdoc_cpp
patch-code_model_modelread_cpp fs2open: fix big endian build, limit to hardware OpenGL>=3.2-capable archs 2020-10-20 17:13:10 +00:00
patch-code_network_gtrack_cpp
patch-code_network_multi_portfwd_cpp
patch-code_network_ptrack_cpp
patch-code_network_valid_cpp
patch-code_osapi_dialogs_cpp
patch-code_utils_boost_syncboundedqueue_h
patch-freespace2_CMakeLists_txt
patch-lib_CMakeLists_txt
patch-lib_libpcp_src_net_gateway_c
patch-lib_libpcp_src_net_sock_ntop_c
patch-lib_libRocket_Include_Rocket_Core_Lua_Interpreter_h
patch-lib_libRocket_Source_Core_Lua_Interpreter_cpp
patch-lib_mongoose_Makefile_am