openbsd-ports/games/barony/Makefile

49 lines
1.0 KiB
Makefile

# $OpenBSD: Makefile,v 1.5 2019/07/12 20:46:14 sthen Exp $
V = 3.2.2
COMMENT = 3D, first person roguelike
PKGNAME = ${DISTNAME:L}
CATEGORIES = games x11
GH_ACCOUNT = TurningWheel
GH_PROJECT = Barony
GH_TAGNAME = v${V}
HOMEPAGE = http://www.baronygame.com/
MAINTAINER = David Carlier <devnexen@gmail.com>
# GPLv3 only
PERMIT_PACKAGE = Yes
WANTLIB += ${COMPILER_LIBCXX} GL GLU SDL2 SDL2_image SDL2_net
WANTLIB += SDL2_ttf c execinfo m ogg openal png vorbisfile physfs
# C++11
COMPILER = base-clang ports-gcc
MODULES = devel/cmake
LIB_DEPENDS = audio/libvorbis \
audio/openal \
devel/libexecinfo \
devel/physfs \
devel/sdl2 \
devel/sdl2-image \
devel/sdl2-net \
devel/sdl2-ttf \
graphics/png
CONFIGURE_ARGS = -DCMAKE_C_FLAGS="${CFLAGS}" \
-DCMAKE_CXX_FLAGS="${CXXFLAGS}" \
-DOPENAL_ENABLED=ON \
-DEDITOR_EXE_NAME="barony-editor" \
-DDATA_DIR=ON \
-DCMAKE_INSTALL_BINDIR="${LOCALBASE}/bin"
NO_TEST = Yes
post-install:
${SUBST_CMD} -m 555 -c ${FILESDIR}/barony.sh ${PREFIX}/bin/barony
.include <bsd.port.mk>