openbsd-ports/games/ufoai/base/patches/patch-build_tools_mk
ajacoutot 782bc94360 Import ufoai-2.3.1.
"UFO: Alien Invasion" is a squad-based tactical strategy game in the
tradition of the old X-COM PC games, but with a twist. This game
combines military realism with hard science-fiction and the weirdness
of an alien invasion. The carefully constructed turn-based system gives
you pin-point control of your squad while maintaining a sense of pace
and danger.

prodded by oga@
from Antti Harri and Kirill Bychkov (maintainer) with several tweaks from me
ok jasper@
2011-05-27 07:20:11 +00:00

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$OpenBSD: patch-build_tools_mk,v 1.1.1.1 2011/05/27 07:20:11 ajacoutot Exp $
--- build/tools.mk.orig Mon Nov 29 19:46:35 2010
+++ build/tools.mk Mon Apr 18 16:50:40 2011
@@ -68,7 +68,7 @@ UFOMODEL_SRC = \
client/renderer/r_model_md3.c \
client/renderer/r_model_obj.c
-ifneq ($(findstring $(TARGET_OS), solaris darwin netbsd freebsd linux-gnu),)
+ifneq ($(findstring $(TARGET_OS), solaris darwin netbsd freebsd openbsd linux-gnu),)
UFO2MAP_SRCS+= \
ports/unix/unix_main.c
UFOMODEL_SRC+= \
@@ -98,20 +98,16 @@ endif
# Say how to link the exe
$(UFO2MAP_TARGET): $(UFO2MAP_OBJS)
- @echo " * [MAP] ... linking $(LNKFLAGS) ($(TOOLS_LIBS) $(SDL_LIBS))"; \
- $(CC) $(LDFLAGS) -o $@ $(UFO2MAP_OBJS) $(TOOLS_LIBS) $(SDL_LIBS) $(LNKFLAGS)
+ $(CC) $(LDFLAGS) -o $@ $(UFO2MAP_OBJS) $(TOOLS_LIBS) $(SDL_LIBS) $(LNKFLAGS)
$(UFOMODEL_TARGET): $(UFOMODEL_OBJS)
- @echo " * [MOD] ... linking $(LNKFLAGS) ($(TOOLS_LIBS) $(SDL_LIBS))"; \
- $(CC) $(LDFLAGS) -o $@ $(UFOMODEL_OBJS) $(TOOLS_LIBS) $(SDL_LIBS) $(LNKFLAGS)
+ $(CC) $(LDFLAGS) -o $@ $(UFOMODEL_OBJS) $(TOOLS_LIBS) $(SDL_LIBS) $(LNKFLAGS)
# Say how to build .o files from .c files for this module
# -ffloat-store option to ensure that maps are the same on every plattform
# store the float values in buffers, not in cpu registers, maybe slower
$(BUILDDIR)/tools/ufo2map/%.o: $(SRCDIR)/%.c
- @echo " * [MAP] $<"; \
- $(CC) $(CFLAGS) $(TOOLS_CFLAGS) $(SDL_CFLAGS) -o $@ -c $< $(CFLAGS_M_OPTS)
+ $(CC) $(CPPFLAGS) $(CFLAGS) $(TOOLS_CFLAGS) $(SDL_CFLAGS) -o $@ -c $< $(CFLAGS_M_OPTS)
$(BUILDDIR)/tools/ufomodel/%.o: $(SRCDIR)/%.c
- @echo " * [MOD] $<"; \
- $(CC) $(CFLAGS) $(TOOLS_CFLAGS) $(SDL_CFLAGS) -o $@ -c $< $(CFLAGS_M_OPTS)
+ $(CC) $(CPPFLAGS) $(CFLAGS) $(TOOLS_CFLAGS) $(SDL_CFLAGS) -o $@ -c $< $(CFLAGS_M_OPTS)