12068675d7
from james turner with a tweak by me
33 lines
1.5 KiB
Plaintext
33 lines
1.5 KiB
Plaintext
$OpenBSD: patch-src_netgame_cc,v 1.1 2011/06/29 09:06:32 jasper Exp $
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Adjust to libenet > 1.3 API.
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--- src/netgame.cc.orig Tue Jun 28 19:36:09 2011
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+++ src/netgame.cc Tue Jun 28 19:41:09 2011
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@@ -155,7 +155,7 @@ void netgame::Start ()
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network_address.host = ENET_HOST_ANY;
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network_address.port = 12345;
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- network_host = enet_host_create (&network_address, 1, 0, 0);
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+ network_host = enet_host_create (&network_address, 1, 0, 0, 0);
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if (network_host == NULL) {
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fprintf (stderr,
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"SV: An error occurred while trying to create an ENet server host.\n");
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@@ -240,6 +240,7 @@ void netgame::Join (std::string hostname, int port)
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ENetHost *m_network_host;
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m_network_host = enet_host_create (NULL,
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1 /* only allow 1 outgoing connection */,
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+ 1 /* only allow 1 outgoing connection */,
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57600 / 8 /* 56K modem with 56 Kbps downstream bandwidth */,
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14400 / 8 /* 56K modem with 14 Kbps upstream bandwidth */);
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@@ -260,7 +261,7 @@ void netgame::Join (std::string hostname, int port)
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/* Initiate the connection, allocating the two channels 0 and 1. */
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int numchannels = 2;
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- m_server = enet_host_connect (m_network_host, &sv_address, numchannels);
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+ m_server = enet_host_connect (m_network_host, &sv_address, numchannels, 57600);
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if (m_server == NULL) {
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fprintf (stderr,
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