openbsd-ports/games/numptyphysics/patches/patch-Overlay_cpp

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$OpenBSD: patch-Overlay_cpp,v 1.2 2011/01/14 12:01:18 dcoppa Exp $
--- Overlay.cpp.orig Thu Nov 6 14:44:45 2008
+++ Overlay.cpp Thu Jan 13 10:55:43 2011
@@ -31,6 +31,10 @@ class OverlayBase : public Overlay (public)
: m_game(game),
m_x(x), m_y(y),
m_canvas(NULL),
+ m_orgx(0),
+ m_orgy(0),
+ m_prevx(0),
+ m_prevy(0),
m_isDirty(true),
m_dragging(false),
m_dragging_allowed(dragging_allowed),
@@ -176,6 +180,7 @@ class NextLevelOverlay : public IconOverlay (public)
: IconOverlay(game,"next.png",
FULLSCREEN_RECT.centroid().x-200,
FULLSCREEN_RECT.centroid().y-120),
+ m_selectedLevel(0),
m_levelIcon(-2),
m_icon(NULL)
{
@@ -302,7 +307,6 @@ class EditOverlay : public IconOverlay (public)
case 12: m_game.m_strokeFixed = ! m_game.m_strokeFixed; break;
case 13: m_game.m_strokeSleep = ! m_game.m_strokeSleep; break;
case 14: m_game.m_strokeDecor = ! m_game.m_strokeDecor; break;
- case 16: if ( m_game.send() ) m_sending=10; break;
case 17: if ( m_game.save() ) m_saving=10; break;
default: if (i<NUM_BRUSHES) m_game.m_colour = i; else return false;
}