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plus an installed version of a Doom clone (such as games/chocolate-doom and/or games/prboom). WAD files for DOOM II. You need an official copy of DOOM II to play these plus an installed version of a Doom clone (such as games/chocolate-doom and/or games/prboom). This is the shareware WAD file for DOOM I, consisting of the first episode "Knee-Deep in the Dead" of the full Doom game. This datafile can be used with games/chocolate-doom and/or games/prboom. from MAINTAINER Paul de Weerd "please commit" jasper
35 lines
910 B
Makefile
35 lines
910 B
Makefile
# $OpenBSD: Makefile,v 1.1.1.1 2009/06/05 22:31:44 phessler Exp $
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COMMENT = DOOM II data files
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DISTFILES = doom2.wad
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PKGNAME = doom2data-1.0
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CATEGORIES = games
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EXTRACT_ONLY =
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HOMEPAGE = http://www.idsoftware.com/games/doom/doom-collectors/
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MAINTAINER = Paul de Weerd <weerd@weirdnet.nl>
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PKG_ARCH = *
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# Commercial game data files (for GPL'ed game)
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PERMIT_PACKAGE_CDROM = Commercial game data files
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PERMIT_PACKAGE_FTP = Commercial game data files
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PERMIT_DISTFILES_CDROM =Commercial game data files
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PERMIT_DISTFILES_FTP = Commercial game data files
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FETCH_MANUALLY = "You must copy the original DOOM2.WAD from your"
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FETCH_MANUALLY += "original distribution media and copy it to"
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FETCH_MANUALLY += "${FULLDISTDIR}."
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do-build:
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do-install:
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${INSTALL_DATA_DIR} ${PREFIX}/share/games/doom/
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${INSTALL_DATA} ${FULLDISTDIR}/doom2.wad \
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${PREFIX}/share/games/doom/doom2.wad
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.include <bsd.port.mk>
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