93 lines
2.6 KiB
Makefile
93 lines
2.6 KiB
Makefile
COMMENT = reverse-engineered ports of Build games
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DISTNAME = nblood-1.01.20211205
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GH_ACCOUNT = nukeykt
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GH_PROJECT = NBlood
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GH_COMMIT = cc8d57ee5d6ac8a3c3f400501df25892cb9db6b1
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CATEGORIES = games x11
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VC_BRANCH = master
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# git rev-list --count hash
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VC_REV = 12723
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# git rev-parse --short=9 hash
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VC_HASH = cc8d57ee5
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MAINTAINER = Jonathan Gray <jsg@openbsd.org>
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# GPLv2, BUILD license and shareware data
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PERMIT_PACKAGE = "BUILD engine license is not compatible with GPLv2."
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PERMIT_DISTFILES = "BUILD engine license is not compatible with GPLv2."
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BUILD_DEPENDS = archivers/unzip \
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graphics/gdk-pixbuf2
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WANTLIB += c m pthread vpx
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WANTLIB += SDL2 FLAC execinfo ${COMPILER_LIBCXX}
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LIB_DEPENDS = audio/flac \
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devel/sdl2 \
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multimedia/libvpx
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# dlopen()'d; shows as Extra in check-lib-depends but it is used
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LIB_DEPENDS += x11/gtk+2
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WANTLIB += gtk-x11-2.0
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COMPILER = base-clang ports-gcc
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# make sure we can see compilation output, respect CC/CXX, don't strip!
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MAKE_FLAGS += PRETTY_OUTPUT=0 \
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CC="${CC}" \
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CXX="${CXX}" \
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STRIP=true \
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PACKAGE_REPOSITORY=1 \
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NOASM=1
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MAKE_FILE = GNUmakefile
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USE_GMAKE = Yes
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NO_TEST = Yes
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# Fix "undefined reference to `__atomic_load_8'"
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.if ${MACHINE_ARCH:Mhppa}
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WANTLIB += atomic
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MAKE_FLAGS += LDFLAGS="${LDFLAGS} -latomic"
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.endif
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.include <bsd.port.arch.mk>
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.if !${PROPERTIES:Mlld}
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MAKE_FLAGS += LTO=0
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.endif
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post-extract:
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# check for data files in correct location
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@sed -i "s,/usr/share/games/eduke32,${TRUEPREFIX}/share/rednukem," \
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${WRKSRC}/source/rr/src/common.cpp
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@sed -i "s,/usr/share/games/nblood,${TRUEPREFIX}/share/nblood," \
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${WRKSRC}/source/blood/src/common.cpp
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post-patch:
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echo "VC_BRANCH := ${VC_BRANCH}" > ${WRKSRC}/EDUKE32_REVISION.mak
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echo "VC_REV := ${VC_REV}" >> ${WRKSRC}/EDUKE32_REVISION.mak
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echo "VC_HASH := ${VC_HASH}" >> ${WRKSRC}/EDUKE32_REVISION.mak
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do-install:
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${INSTALL_PROGRAM} ${WRKBUILD}/nblood ${PREFIX}/bin
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${INSTALL_PROGRAM} ${WRKBUILD}/rednukem ${PREFIX}/bin
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${INSTALL_PROGRAM} ${WRKBUILD}/pcexhumed ${PREFIX}/bin
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${INSTALL_DATA_DIR} ${PREFIX}/share/nblood
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${INSTALL_DATA_DIR} ${PREFIX}/share/rednukem
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${INSTALL_DATA_DIR} ${PREFIX}/share/doc/nblood
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${INSTALL_DATA_DIR} ${PREFIX}/share/examples/nblood
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${INSTALL_DATA} ${WRKDIST}/{AUTHORS,README}.md \
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${PREFIX}/share/doc/nblood/
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# eduke32/mapster32 licenses
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${INSTALL_DATA} ${WRKDIST}/package/common/gpl-2.0.txt \
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${PREFIX}/share/doc/nblood/
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${INSTALL_DATA} ${WRKDIST}/package/common/buildlic.txt \
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${PREFIX}/share/doc/nblood/
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# sample game mapping/modding data files
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${INSTALL_DATA} ${WRKDIST}/package/sdk/samples/* \
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${PREFIX}/share/examples/nblood/
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.include <bsd.port.mk>
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