openbsd-ports/games/crack-attack/Makefile
ajacoutot e706554bf8 Import crack-attack-1.1.14
A free OpenGL game based on the Super Nintendo classic Tetris Attack.
Slowly, your stack of blocks grows from the bottom, and you've got to
make sure it never reaches the top. Because, once it does, you lose!
To eliminate blocks from the stack, line up at least three of one color,
horizontally or vertically.
To add to the excitement, chunks of red garbage will fall from above. It
is impossible to eliminate this garbage directly. However, if you
eliminate any blocks which are touching the garbage, the garbage will
shatter into normal, run-of-the-mill blocks.


from Mattieu Baptiste <mattieu.b at free dot fr> with some tweaks by me
2007-10-19 19:31:33 +00:00

38 lines
964 B
Makefile

# $OpenBSD: Makefile,v 1.1.1.1 2007/10/19 19:31:33 ajacoutot Exp $
COMMENT= OpenGL game based on SNES classic Tetris Attack
DISTNAME= crack-attack-1.1.14
CATEGORIES= games
MAINTAINER= Mattieu Baptiste <mattieu.b@free.fr>
HOMEPAGE= http://www.nongnu.org/crack-attack/
# GPL
PERMIT_PACKAGE_CDROM= Yes
PERMIT_PACKAGE_FTP= Yes
PERMIT_DISTFILES_CDROM= Yes
PERMIT_DISTFILES_FTP= Yes
WANTLIB= GL GLU ICE SM X11 Xau Xcursor Xdmcp Xext Xfixes \
Xinerama Xrandr Xrender Xi Xmu c expat fontconfig \
freetype m stdc++ z atk-1.0 cairo gobject-2.0 \
glib-2.0 gmodule-2.0 glitz png pango-1.0 \
pangocairo-1.0 pangoft2-1.0
MASTER_SITES= http://savannah.nongnu.org/download/crack-attack/
MODULES= devel/gettext
LIB_DEPENDS= gdk-x11-2.0,gdk_pixbuf-2.0,gtk-x11-2.0::x11/gtk+2 \
glut.>=3::graphics/glut
USE_X11= Yes
CONFIGURE_STYLE=gnu
CONFIGURE_ENV= CPPFLAGS="-I${X11BASE}/include -I${LOCALBASE}/include" \
LDFLAGS="-L${LOCALBASE}/lib"
.include <bsd.port.mk>