29692c1c01
Iter Vehemens ad Necem (IVAN) is a graphical roguelike game. It features advanced bodypart and material handling, multi-colored lighting and, above all, deep gameplay. - thanks to Martynas Venckus <martynas at altroot dot org> and steven@ for their patches to make this work under amd64. - note that this game does not work under sparc64. "looks reasonable" steven@
31 lines
1020 B
Plaintext
31 lines
1020 B
Plaintext
$OpenBSD: patch-FeLib_Include_festring_h,v 1.1.1.1 2007/02/04 18:56:38 ajacoutot Exp $
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--- FeLib/Include/festring.h.orig Tue Oct 26 21:35:44 2004
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+++ FeLib/Include/festring.h Thu Jan 11 15:53:34 2007
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@@ -142,7 +142,7 @@ inline festring::festring(const festring
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inline festring::festring(sizetype N)
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: Size(N), OwnsData(true), Reserved(N|FESTRING_PAGE)
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{
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- char* Ptr = 4 + new char[Reserved + 5];
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+ char* Ptr = sizeof(ulong) + new char[Reserved + sizeof(ulong) + 1];
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REFS(Ptr) = 0;
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Data = Ptr;
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}
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@@ -150,7 +150,7 @@ inline festring::festring(sizetype N)
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inline festring::festring(sizetype N, char C)
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: Size(N), OwnsData(true), Reserved(N|FESTRING_PAGE)
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{
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- char* Ptr = 4 + new char[Reserved + 5];
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+ char* Ptr = sizeof(ulong) + new char[Reserved + sizeof(ulong) + 1];
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REFS(Ptr) = 0;
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Data = Ptr;
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memset(Ptr, C, N);
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@@ -163,7 +163,7 @@ inline festring::~festring()
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char* Ptr = Data;
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if(Ptr && !REFS(Ptr)--)
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- delete [] &REFS(Ptr);
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+ delete [] (Ptr - sizeof(ulong));
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}
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}
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